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Eyesore in The Roost : objects in the first floor can be seen through the "ceiling"
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8
|
41
|
September 2, 2026
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|
Flame item (loot) disappears when getting closer
|
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1
|
13
|
September 2, 2026
|
|
Overhanging carpet: not hidden by camera clipping
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|
0
|
13
|
September 2, 2026
|
|
Visual Clarity of elemental effects
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|
0
|
14
|
September 1, 2026
|
|
Graphics seem foggy or dusty after Patch 2
|
|
10
|
374
|
August 20, 2026
|
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[Obsolete] Visual Pixelation & Flickering (Updated with Patch 2)
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|
15
|
991
|
August 20, 2026
|
|
Missed Temporal Anti-Aliasing for transparent textures (water, fog)
|
|
23
|
262
|
August 11, 2026
|
|
There is a screen flicker effect occurring when running in some areas of the temple of day and night boss arena
|
|
5
|
101
|
August 15, 2026
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Weirld flashing effects after prologue
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|
12
|
107
|
August 13, 2026
|
|
Sacrament Guardian Helm Disappearing Visor Bug
|
|
5
|
64
|
July 29, 2026
|
|
HDR Critical Visual Bug
|
|
5
|
113
|
July 22, 2026
|
|
Intel® Iris Xe Graphics, crazy red blooming
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|
30
|
1767
|
June 20, 2026
|
|
Invisible Enemies
|
|
16
|
239
|
June 17, 2026
|
|
Contrast for fire damage numbers not good enough
|
|
0
|
29
|
June 12, 2026
|
|
Feedback on Build 29466 (Together Patch 1) — Visual Downgrade & Balance Issues
|
|
2
|
67
|
May 25, 2026
|
|
Visual bug breach ropes
|
|
1
|
19
|
April 24, 2026
|
|
The Caretaker Black Screen and other Minor Things & Suggestions
|
|
0
|
26
|
April 20, 2026
|
|
Missing in-world visual for damaging puddle of water (Lumber Mill pools)
|
|
17
|
348
|
March 26, 2026
|
|
Invisible chest at Black Trench
|
|
3
|
70
|
March 25, 2026
|
|
Weird rendering of far out landscape in Lowland Meadows
|
|
3
|
32
|
March 24, 2026
|
|
Taleweaver's Cape - Cloth Dynamics
|
|
1
|
29
|
March 12, 2026
|
|
Background in distance from Marin Keep has holes to skybox
|
|
2
|
28
|
March 11, 2026
|
|
Flickering bug during cutscene - Rattigan after Torn Darak
|
|
1
|
58
|
March 10, 2026
|
|
Cableway looks off
|
|
5
|
132
|
March 9, 2026
|
|
Traversable fence at nameless path
|
|
5
|
34
|
March 2, 2026
|
|
Visual bug by skiping cutscene before final boss
|
|
4
|
73
|
February 20, 2026
|
|
Invisible furnace in the house
|
|
1
|
36
|
February 13, 2026
|
|
Cloth from staves bug
|
|
24
|
202
|
February 12, 2026
|
|
Stronger visual/audio indicators when you are taking damage - especially as an archer build
|
|
0
|
12
|
February 12, 2026
|
|
Particles visible out of view enemy
|
|
2
|
42
|
February 7, 2026
|