The issue is exceptionally prevalent in Marine Woods, specially when the birdmen call for reinforcement.
Can confirm, I just experienced this bug. Something invisible was hitting me, and I can only imagine it has something to do with the recent patch’s changes to culling models/assets to improve performance. Marin Woods as well, in particular the bird people tree tops I experienced a lot of this.
I also sometimes have enemies that appear out of no where in the middle of an attack animation I can only assume were culled until they came into view, which makes their attacks unpredictable and cheap. I imagine this is fixable, though.
+1
I also experienced this issue during my playthrough of the Marin Woods today.
A temporary “workaround” is to land a hit on them to get their health bar to show up on screen. It’s not ideal, but at least you get a frame of reference of where they are.