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Chest markers visible at different floor
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2
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10
|
March 8, 2026
|
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Monster teleported into wall
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2
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11
|
March 8, 2026
|
|
Living World suggestion
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0
|
19
|
March 7, 2026
|
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Housing Decoration Preset(s)
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2
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22
|
March 7, 2026
|
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Camera Controls (kind of)
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2
|
37
|
March 7, 2026
|
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Furniture Storage: Tabs vs. Scrolling
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0
|
10
|
March 7, 2026
|
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Plague Damage in the Lumber Mill Water Basin Feels Unfair
|
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2
|
14
|
March 7, 2026
|
|
How Armor Dyes Could Work
|
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1
|
23
|
March 7, 2026
|
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Balance for end game and keeping the soulslike element
|
|
2
|
35
|
March 7, 2026
|
|
HARDCORE (coop resurrection)
|
|
8
|
157
|
March 7, 2026
|
|
Some nodes remain 'Depleted' after being harvested within a quest area
|
|
2
|
22
|
March 7, 2026
|
|
Co-op Friction Points
|
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0
|
15
|
March 7, 2026
|
|
Wolves with no skulls
|
|
6
|
40
|
March 7, 2026
|
|
Bow OP! Idea to fix that:
|
|
4
|
56
|
March 7, 2026
|
|
Basic movement is baffling coming from other souls games
|
|
18
|
171
|
March 7, 2026
|
|
Mobs are too complex
|
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44
|
318
|
March 7, 2026
|
|
Questions from the Twitch Q&A March 2026
|
|
0
|
105
|
March 6, 2026
|
|
Farming suggestion
|
|
0
|
20
|
March 6, 2026
|
|
Trading system idea
|
|
1
|
17
|
March 6, 2026
|
|
200 hours played - Review - Feedback
|
|
0
|
33
|
March 6, 2026
|
|
Could Bounty and Challenge rewards use an overhaul?
|
|
0
|
11
|
March 6, 2026
|
|
Allow us to disable DoF for better performance
|
|
0
|
21
|
March 6, 2026
|
|
"Only Elemental Gem"
|
|
8
|
1196
|
March 5, 2026
|
|
Death in Crucible multiplayer
|
|
18
|
188
|
March 5, 2026
|
|
Striking a Balance with Planned Gameplay/Modes
|
|
12
|
95
|
March 5, 2026
|
|
There should/can be more enemy variety in Crucible
|
|
1
|
22
|
March 5, 2026
|
|
"Pin" Feature for Building Projects
|
|
0
|
12
|
March 4, 2026
|
|
Status of Caylen and Gate Confusing
|
|
0
|
33
|
March 4, 2026
|
|
Possibilities for spectating activity
|
|
7
|
61
|
February 1, 2026
|
|
Refinement & Standardization of Enchantment Affix Text
|
|
1
|
14
|
March 4, 2026
|