“Enchantment Power Increased if its the only elemental gem”.
Does this mean only elemental Gem on that item or only elemental gem on any item? My suggestion is to make this much more clear. It is confusing. I got this picture from a Reddit post that is way longer than it needs to be with people testing and arguing what it means or what the developers have said.
Suggestion: give tool tips for these gem bonuses and/or make language more clear.
Right now there’s something like 5 that are exactly the same. My thinking: make a new gem type (let’s see crystal) that is for all gear types with this stat: “enchantments of this item are increased by 60% of your character has equipped no other crystals”
That’s terribly extensive wording, so you’d have to shorten it, but at least the idea is much clearer than this “only elemental gem”
So, if I am understanding this correctly, I could put one of each elemental gem on 4 different pieces of gear, and they would all work fine? It’s not something like all of the gems have to match for them to work?
To clarify, if I have an amethyst on my chest armor to boost the enchants there, and I have a quartz on my headgear to boost the enchants there, will both gems still work? If not, do they both need to be amethyst?
If having amethyst on my chest and quartz on my hat does work, then why even add the exception? You can only have onegem on any enchanted gear. Can the enchant boost work on other gems? If I have a masterwork glove with a fang, a moonstone and a skull, does adding a ruby to the glove boost the other gems? If not, then why is this confusing wording even in place at all?