As title states. Made characters loadout utilising Mottled Ruby, Sapphire, Quartz and Amethyst, one for each piece of armor to make sure “only elemental gem” also unique, but enchantments not applied to final stats, not similar as they should be according to build planner, also tested on training dummy with thorns damage, which remains the same with and without gems
Equipment infused, stats of the defense as they are in game, stats as they are in planner if Enchanment buff were applied
Thats true I’ve also tested it out 2 days ago with grey items it also dont work on brown setups doesnt matter if I use it on one or every item (with different elemental gems obv).
Further testing showed that argument “only elemental stone” literally mean only one elemental stone at only one piece of armor at a time
Screen, focus gain with equpped helmet infused with mottled quartz and all four pieces of armor infused with different mottled stones. With only helmet it gives focus gain boost as it should, at all four pieces boost completely nulified. Interesting is if you put armor pieces one by one, adding pants to helmet and so on, enchantement boost degrades by 25% with every item added.
Thanks a lot for link with confirmation. And thats sad, because builds with that setup of elemental gems with low but stable boosts with minor tradeoff could be good altearnative to more powerful jewel or black pearl builds. Would be great if enchantment power were higher for that one item u desided to put that gem in