Hi, I have bought this game recently and I when I try to start the game it crashes before getting to the main menu as shown in the video in the link below.
I have also uploaded all the files you’ve asked for but there is some files such as (%USERPROFILE%\AppData\LocalLow\Moon Studios\NoRestForTheWicked\backtrace\crashpad\reports) because there is no error message when it crashes.
I have tried many solutions but nothing seems to work.
Thanks.
Link: crash - Google Drive
Hi everyone, I’m having an issue where the game keeps crashing before it even finishes loading. As soon as I launch it, the game closes or crashes on the loading screen, and I can’t get into the main menu at all.
I’ve already tried restarting my device and relaunching the game, but the problem keeps happening. If anyone has experienced this before or knows a fix, please let me know. Any help would be appreciated!
the major problem is cant pass the moon logo it freezing on the thing on the right corner keep freezing there and i tried the solutions with xinput9_1_0 and reset my controller.
I’m having an issue where the game crashes or freezes before it fully loads. Every time I launch it, the game closes or gets stuck on the loading screen, and I can’t reach the main menu. I’ve already tried Steam launch options (-skipintro, -force-d3d12, etc.)and restarting my device and relaunching the game, but the issue keeps happening. The main problem is that it won’t get past the moon logo — it freezes there, with the loading icon in the bottom-right corner stuck. Also, i tried changing the calendar to Gregorian and didnt work. I really want to play the game as soon as possible and I need help.
For those of you who still face the logo crash issue after the together update, I tried changing the calendar and didn’t work. I checked my player log file and it seems that the calendar is indeed the one causing the crash. I changed the regional format to recommended and now it works like magic.
I just wanted everyone facing the issue to know, maybe it could work for them as well.
Also, you can get to this screen by going to Settings → Time & Language → Language & Region and you will find it underneath the Region section.
Hi team, sadly this did not work for me. it definitely affected the startup as i don’t see the logo during startup anymore but i still get the same crash on startup sadly.
Can confirm it’s still happening, but I am using Bazzite with Proton Experimental. Tried the solution with the skip intro and d3d12 but to no avail. Removed the pfx folder for the game and the game still crashes.
2026-01-26T20:11:46.871|?|328||Input System module state changed to: Initialized.
2026-01-26T20:11:46.875|?|328||[Physics::Module] Initialized fallback backend.
2026-01-26T20:11:46.875|?|328||[Physics::Module] Id: 0xdecafbad
2026-01-26T20:11:46.877|?|328||Initialize engine version: 6000.1.15f1m1 (0)
2026-01-26T20:11:46.877|?|328||[Subsystems] Discovering subsystems at path Z:/var/mnt/g/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/UnitySubsystems
2026-01-26T20:11:46.877|?|328||Forcing GfxDevice: Direct3D 12
2026-01-26T20:11:46.877|?|328||GfxDevice: creating device client; kGfxThreadingModeSplitJobs
2026-01-26T20:11:47.451|?|328||d3d12: supports Tighter Alignment.
2026-01-26T20:11:47.452|?|328||d3d12: could not load DirectML.dll.
2026-01-26T20:11:47.475|?|328||Direct3D:
2026-01-26T20:11:47.475|?|328|| Version: Direct3D 12 [level 12.1]
2026-01-26T20:11:47.475|?|328|| Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
2026-01-26T20:11:47.475|?|328|| Vendor: NVIDIA
2026-01-26T20:11:47.475|?|328|| VRAM: 24564 MB
2026-01-26T20:11:47.475|?|328|| App VRAM Budget: 21819 MB
2026-01-26T20:11:47.475|?|328|| Driver: 32.0.65535.65535
2026-01-26T20:11:47.484|?|328||D3D12 MachineLearning context creation failure : null DML device.2026-01-26T20:11:47.512|?|328||[Physics::Module] Selected backend.
2026-01-26T20:11:47.512|?|328||[Physics::Module] Name: PhysX
2026-01-26T20:11:47.512|?|328||[Physics::Module] Id: 0xf2b8ea05
2026-01-26T20:11:47.512|?|328||[Physics::Module] SDK Version: 4.1.2
2026-01-26T20:11:47.512|?|328||[Physics::Module] Integration Version: 1.0.0
2026-01-26T20:11:47.512|?|328||[Physics::Module] Threading Mode: Multi-Threaded
2026-01-26T20:11:47.728|?|328||<RI> Initializing input.
2026-01-26T20:11:47.734|?|328||<RI> Input initialized.
2026-01-26T20:11:47.773|?|328||<RI> Initialized touch support.
2026-01-26T20:11:47.894|?|328||UnloadTime: 0.022700 ms
2026-01-26T20:11:48.443|I|328||
No Rest for the Wicked
> Build Id: 26807
> Project Revision: 144647
> Engine Version: Unity_6000.1.15f1_upd1017
> Graphics API(s): Direct3D11, Direct3D12
> Final Build: True
> Development Build: False
System Information:
> System RAM: 31025 MB
> CPU: AMD Ryzen 9 7900X 12-Core Processor, 24 cores, 4690 MHz
> Resolution: 1920x1080
> Graphics API: Direct3D12
> Controller:
2026-01-26T20:11:48.513|I|328||MoonDebug Initialized... Debug Allowed: False. Hidden on Boot: True
2026-01-26T20:11:48.965|I|328||WwiseUnity: Wwise(R) SDK Version 2022.1.19 Build 8584.
2026-01-26T20:11:48.966|I|328||WwiseUnity: Setting Plugin DLL path to: Z:/var/mnt/g/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data\Plugins\x86_64
2026-01-26T20:11:51.291|I|564||First video frame not zero: 1 (0.021333s). Result may be out of sync. Please make sure tracks all start at 0 in Z:/var/mnt/g/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/resources.resource
2026-01-26T20:11:51.291|W|564||Color primaries 0 is unknown or unsupported by WindowsMediaFoundation. Falling back to default may result in color shift. Z:/var/mnt/g/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/resources.resource
2026-01-26T20:11:52.008|I|328||[SteamLogin] Gatekeeper resolved: auth=https://prod.auth.norestforthewickedbackend.net, base=https://prod.main.norestforthewickedbackend.net/, queue=https://prod.queue.norestforthewickedbackend.net
2026-01-26T20:11:52.645|I|328||[SteamLogin] Login successful: accountId=167fbe4e-8c95-4854-ac7c-67d04300cfeb
2026-01-26T20:11:53.247|E|740||Unknown error occurred while loading 'archive:/CAB-90bb0bb6feddd71d6635c161937ccdf1/CAB-18d1f016fb529ce882f9e6dc1e5f4209'.
2026-01-26T20:11:53.260|E|328||The AssetBundle 'aa\StandaloneWindows64\world_scenes_all_bde6b3d59710f75c996d636909aba81b.bundle' can't be loaded because it was not built with the right version or build target.
2026-01-26T20:11:59.696|I|328||[ViewFrame Initialization] Executing: IntroSequence.WaitForIntroSequence
2026-01-26T20:12:01.069|E|740||Unknown error occurred while loading 'archive:/CAB-90bb0bb6feddd71d6635c161937ccdf1/CAB-18d1f016fb529ce882f9e6dc1e5f4209'.
2026-01-26T20:12:01.083|E|328||The AssetBundle 'aa\StandaloneWindows64\world_scenes_all_bde6b3d59710f75c996d636909aba81b.bundle' can't be loaded because it was not built with the right version or build target.
2026-01-26T20:12:01.084|X|328||NullReferenceException: Object reference not set to an instance of an object.
at Moon.GameSession.MainMenuFlowStage.InitializeMainMenu () [0x00000] in <00000000000000000000000000000000>:0
at Moon.GameSession.LoadingMainMenuFlowStage.Tick (Moon.TheLoop.ViewFrame vf) [0x00000] in <00000000000000000000000000000000>:0
at Moon.GameSession.UpdateClientFlow.Tick (Moon.TheLoop.ViewFrame vf) [0x00000] in <00000000000000000000000000000000>:0
at Sini.PlayerLoopExtensions.PlayerLoopExtensions+<>c__DisplayClass16_0.<WrapWithProfilerMarkerIfPossible>b__0 () [0x00000] in <00000000000000000000000000000000>:0
It just flooded the logs with this displayclass exceptions and then crashed the game on startup.
[EDIT] Upon repairing the game it downloaded some additional data and now it runs without issues!
i’ve since realised that the gpu usage spikes to 99% during the loading screen so i assume the OS is killing the application. any tips on how to solve that?