Hi everyone, before I start giving my 2 cents, let me congratulate to Moon Studio for the great work they are doing with no rest for the wicked. This game has a huge potential and I’m here to see what is going to be after some time. I have 109h of playtime right now, maybe too much for a early access game, but I really like to make new builds, try new things etc. I’m also a huge souls game enjoyer and even if this was introduced as a souls game, it turned out to be very different in a wrong way , a lot more confusing with scaling, bonuses, weapon skills ( I’ll explain ) and a lot more. I’ve been thinking on things I would like to see changed, reworked or even added to make the game more enjoyable and understandable. This is just my vision, you are free to tell me that I’m wrong.
Most of my complaints are targeted to the crucible, because is the only late game activity we have right now, and even that has a lot of problems, but I know they are going to change it drastically so most of the things I’ll write in this topic are probably gonna be obsolete in the future.
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Most of the golden weapons are bad, not useless but bad (for now).
I remember the first time I got a golden weapon, it felt like hitting
jackpot in the first moment but sooner I realized it was not worth it
the investment, you cannot change runes, add more than one
gem or enchant them ( Even is this is not the right move). In most of
the cases a random purple enchanted weapon is a LOT stronger than
a golden weapon and this is sad because this ruins the euphoria of
finding one.This is an example, I can’t backstab the Echo Knight so that bonus is
useless.
What would I do to improve it ? Add more bonus to some weapons,
some of the golden weapons have only 2 bonuses, leave one rune for
build diversity, buff a bit the numbers ( I’m not sure about this, I’ll wait
for suggestions) -
Let us remove runes from golden weapons
I love “tornado spin” ability but I don’t like this weapon, what can I
do about this ? Nothing, because I can’t extract it.
If I have another purple dual dagger with perfect bonuses and I want
to try it with tornado spin I can’t. I get you want it to be more
exclusive to golden weapons but as I said before they are bad. -
Let us remove Gems
Let us remove gems, losing them but we can at least get back the
armor piece or weapon with nothing on it.
Or like runes let us remove the gem and break the armor or weapon.
I would be great if we can choose if we want the gem back and break
the weapon/armor piece of the empty slot and break the gem. -
Runes
As like gems, let us choose between destroying the weapon or the
rune. -
Gems are bad if you don’t want to enchant a piece of armor or a
weapon.
As we know you can choose between a not-enchanted weapon or
piece of armor with 4 gems or enchanted but with 1 gem. It’s not
optimal to use 4 gems because even if you can choose the bonuses
you want, the % is too low compared to when the thing is purple or
even blue.
I recommend buffing the bonuses % of the gems when the weapon
or piece of armor is not enchanted and leave them as they are right
now when the /// is enchanted. In this way you really have a choice. -
Experience gem
Yeah gem again but please this has to be a troll.
Why this thing has a negative effect by itself when the negative effect
is losing a gem slot that you can use for everything else useful in
combat. -
Bow
I don’t get the whole bow situation. Why this thing has only 2
bonuses if you want to enchant it but both of them are useless?
speed is broken right now, it does not work and weight decrease…
well the bow is light, very light so I don’t know, I just don’t get it. Let
us enchant the bow like other weapons. And if this is a weapon, why
can I only use it in the second hand .I don’t think this has to
change, I get your idea, but if I want to shoot fire arrows as normal
attacks with fire infusion I can’t because If I use an infusion it applies
the effect for the other hand. Yeah there are elemental arrows but
they work as abilities, I’d like to make with normal attacks the
physical damage plus the damage from the infusions like other
weapons. -
Mage builds and weapons.
With the constant nerf to focus builds, mages are in a bad state now.
Two streets ( one or the other, not both) I would follow to resolve
this. 1) If you want us to NOT spam abilities and do some autos to
regain focus why it has to be melee for mages and not like bows
when you can get focus back from the distance. Have you even seen
a mage going melee in a videogame? Maybe yes but again this is
counter intuitive. If I want to go full glass cannon I can’t because I
have to go melee and get off some autos. 2) Mage’s weapons have
more focus regeneration built in, a passive ability or stronger focus
bonuses. -
Scalings and more information.
As i said before I’m a huge souls game fan and I feel so strange about
the fact that weapons have scaling but we can’t see them and some
of the scalings have really no sense. I associate magic to int
and faith scalings but this game does not. Why most of the weapons
that are not correlated to magic at all have faith or int scaling. This
scalings thing Is more of a question than a complaint, but please let
me see is my weapon scales with B A or S. Or if they are all the same
tell me is 0.5 to Str and 0.5 to dex if the weapon scale with str and dex. -
More information on the stats screen.
This is self-explanatory
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heavy weight from 60 to 70%.
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Crafting
Crafting is not worth right now, almost useless because it wants too
much and even if you can craft something you have to enchant it
and you probably know how enchanting can be frustrating.
Take this as example, 10 boar tusk, 10??? for a single weapon. I have 8
in 109h of play time. 2 is fine, or 3 but not 10 and this is just an
example.Another example, 12 birch planks? It’s too much even if we could farm
it. -
No good clarity on bonuses
Look at this video. The damage is the same with or without the
damage dealt increased. And this does not apply with elemental
damage neither. Focus on damage and health on damage work, so
I just don’t get it, is it intentional?
https://youtu.be/EBclDMTbrIs?si=jiJH87pgkcoX4Svr -
Att speed is broken
They probably know it already but I’ll write about it again, att speed
is not working. I can’t go for att speed build with double daggers if I
wanted to.
This is probably why focus builds are meta right now. Everything else
is bad and instead of keep nerfing the focus i think it’s better to fix or
buff other things.
Sorry If I was not clear enough, English is not my first language and I’ve been writing this thread for more than 3 hours so in the final points this can be more noticeable, but still, I really hope it can helps the developers in some way. Feel free to correct me if you want or write your opinion in the comment.
Thanks for reading