Stop nerfing the game

10000000% agree with OP. The constant nerfs have actually made me stop playing. More to the point the nerfs ruined multiple builds I found enjoyable. The game has overall become less fun due to the nerf mentality of the devs. It’s very similar/same to the way Blizzard nerfs strong builds in Diablo 4. Just anti fun.

Except Blizzard did it in a full release, AAA, $70 game complete with micro-transactions.

It’s seriously not fair to expect an early access release, from a studio taking their 1st swing at a SLRPG, to avoid balancing the game just to keep us happy.

Now, I’ll probably change my tune if the new patch nerfs the whirlstep-torch-focus-regen build that i just steamrolled to my first echo knight kill…

But please, let them do their thing and realize that stuff is going to change, and probably drastically. One day, door sidling will be a thing of the past!

Until then, relax, drink a beer and enjoy the ride.

None of that changes the fact that nerfing even slightly OP builds is just anti fun. It makes the game worse simple as that.

What fun is there to just stand there tanking and spamming the same skill again and again… trivialized all contents. Some skill combinations are just broken completely. Its not just slightly OP.

there are 3 builds in the game currently and they are still all insanely broken what in the world are you talking about? Rune spam, health regen, stamina regen all still work

No it means you now have to see what new builds you can/need to make & it doesn’t even make those builds unviable. The only time it makes the game worse “SiMPle As THat” is if you were bad at the game and are entirely relying on a spam technique in which case the other subset of ARPGs is perfect for you since everything is broken there.

You’re over exaggerating the strength of things being nerfed. Again even things SLIGHTLY OP are getting instantly nerfed.

Nah that’s lame and boring. It just results in those new builds inevitably getting nerfed. People will just quit.

As I said in my initial post, i think that:

  1. as early access devs should focus on playabilty issues and grafic problems. I am happy the patch has not yet been released because I am expecting grafics issues to be solved instead of getting worst every hotfix
  2. nerfing makes sense when you test the full scale game and not just one chapter. Personally the people in the end game phase that we are testing now should be able to clear quickly the end phase.
  3. nerfing now doesn’t make any sense and only reduces the feeling of power that you have after having grinded for hours and hours on a game that atm could be actually cleared in less than 10 hrs.

I’m tired of weapons, enchantments and runes is nerfed and you being left with a useless or less useful weapon or armor.
If someone considers it too powerful and doesn’t like it, don’t use it. But there is no reason to continually lower the statistics. In the end only 3 or 4 people will be able to play…

Nerfs and buffs are inevitable for balancing.

Try to see it positively. You found something so op, they had to nerv it.

Exactly, I think the same!

There are broken combinations in all games, even in soulslike ones. And that doesn’t mean they should be eliminated or nerfed. Simply anyone who wants more difficulty should not use it.

Well i disagree for several reasons:

  1. First and foremost games are Art, and devs should always have the freedom to create their vision of a game no matter what we think or feel. but that generally applies. So if they feel something is not like they have envisioned it, let them nerf it.

  2. as soon as multiplayer is introduced a simple “just don’t use it” won’t do. u can’t tell me u enjoy it when u fight someone who uses an OP weapon combination or when everybody only uses the same equipment because it is OP (yes i am looking at you sellsword winblades from DS3)

  3. having some mechanic resulting in something that clearly has an advantage compared to other loadouts basically results in every other item combination being trash, unless players “force” themselves to experience it.

  4. and last but not least: this is an early access title. what do people expect? a finished game without changes? Then wait until release of version 1.0. and even then there will be patches. u even have to agree to term of service when buying EA titles that state “changes, wipes or end of development etc. possible”

i am honestly very thankful for the constant patches, hotfixes etc. sure, when my current main gets nerfed this char pretty much dies. but this is early access after all, so i just expect things to change.

i am also only playing early access for one reason: because the game looks so promising to me, that i want to be part of the “testgroup” and share my findings.

when my current main gets nerfed, i just see adjusted mechanics i can now explore anew. i can try other combinations and maybe find the next OP thing.

Sure, u can debate weather devs should focus on content or finetuning more, but there honestly is no golden ticket for that. both has advantages and downsides. Do you want to play a game with all maps and enemies, but a buggy and unbalanced pile of crap? or do you want to play a small portion with few features, but constant changes, so it stays playable throughout? or might u even want to play a super nice performing game at 144fps that runs smooth but looks like cat puke? more or less personal preference i’d say.

And i would never compare this in any way to diablo 4 and blizzard practices. i’d rather wish blizzard would have put their games in early access before u pay 70 bucks for a broken pile of trash :smiley:

It’s extremely similar/same to Blizzards nerf philosophy on even slightly OP builds. They just need to let things be strong. It’s more fun when you figure out a strong build and get to keep it.

yeah but again these nerfs are, mostly, not completely destroying your build they just require more investment. On launch a single crow ring with high attack weapons could keep you topped up against even EK, to say otherwise is just lying. Now you need like 3-4 pieces of focus or stam regen or health regen to be invincible. The build is STILL THERE, you as a player just need to be more committed

OMFG this argument again do you realize how EASY it was to make something broken though? It wasn’t the fact it existed it was the fact it required only 1 ring or 1 blue armor piece with the affix you wanted and then you could be invincible. The build still exists you just need to have a higher investment.

  1. Developers ask for opinions and I give them. They cannot impose their vision of the game, they must observe what the players want in order to succeed. 2. In multiplayer, different rules could be set than offline to balance it. 3. If something is OP you can not use it and play normally. 4. Precisely because it is early access I can say what I think.

And what do you care what other people wear? If people use it it’s because they enjoy it that way. And if it is removed or nerfed it frustrates them. Anyone who wants extra difficulty won’t simply use it. I think there is too much obsession with the way others play and only the way you play yourself is seen as correct.