Sorry to @ you but I’m trying to have a dev notice this: can you please make it so cursor state / place is always reset to a default (first tab and / or first slot of an inventory) location on any screen, menu, inventory, storage etc?
I already made a thread for this, but it’s counterintuitive to how 99% of games do it which is to always reset cursor and menus states to a default, especially on games with such streamlined interfaces and Wicked is no different.
Right now, the game remembers every state and when you open a menu or tab it’ll be on that exact same box / slot you previously left it, which sounds like a good idea but actually isn’t for a game like this.
Wicked doesn’t have a ton of menus and screens say like a strategy game, so having it remember positions is actually less productive and make you lose time cause you never remember where you last were. Versus the alternative which is, again, what the vast majority of games do to always reset to a default state which never changes, a default position you remember and can use muscle memory with to navigate faster that way.
This sounds like such a small detail, but really, added with the inventory management which (even with your 25 stacks change with this patch which is nearly not enough) takes up so much time in mid to late game it’s really a chore.
The best thing would be a setting, that way everyone has a choice and can use whatever they prefer.
Thanks.