Hi. Devs, you created a great game, I am on my 3rd playthrough (1st 2H, 2nd mage, 3rd experimental 1H frost). I stumbled over a few things that might be changed anyways, but maybe you see this and can agree on this or that. A lot of it is on general game mechanics / UI / menuing. I might keep it up to date, but this is what I “collected” so far:
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Let us favourite items as we want. More options in listing them in chests would be pretty dope.
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Auto-put-in-slot: please change that random order of items refilling in my action bar, if it is used and gone. Also: it says “hit x to unequip” in the menu which does nothing. Example: I have like 70 amount of food x and 3 amount of food y (which I wanna save). It happens that food y automatically moves in its spot (sometimes after leaving a building and often after consuming the last stack of a consumable). PLEASE give me options to make a priority order or keep certain items completely out of the bar. (might also be a bug, but the equipped item differs in my mansion and as I leave it)
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“saved input”. More than once did I die or have a stupid situation, when an input (e.g. rolling) was saved after I got knocked down or whatever. The next action was an input from a few seconds ago that completely messed me up. If we “lose control” of character, please completely reset any input. Also read on reddit that many users talk about this.
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Some daily quests / challenges are not shown on the map. Might be intended, but would be nice to know where I can find specific enemies, required for a quest.
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As a lot of people already posted; some farming loot drops, some instantly goes to your inventory. Would improve quality of life as this game feels pretty farm heavy to have all farming loot going to your inventory (like wood and ore).
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I am totally aware that we still play with a pre-release game. Still: would be more interesting, if tier 1 materials still got some use for late game. Give em a 2nd life / use!!!
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When I sell items, PLEASE don’t change the order of items after I sold a single one. I never thought about that and of course sold an item I wanted to keep. Could also give a rebuy option which closes after leaving the vendor?! (e.g. item order is a - b - c, now I sold a and suddenly it’s c - b - mostly happens to items of same category like armor)
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Pretty sure a bug: not all extra lives in the crucible trigge. Had like 5-6 extra lives in one run, none of them brought me back. I know there’s no animation, if it activates, but in that run I had 5-6 of em for the knight and with the first death (did not get kicked from the plattform), I did not get a revive. Please look into this.
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Explanations on items / enchantments: should be more clear, what armorpen, damage / attack damage (and so on) synergizes with. I always have to test it myself just to find out that I wasted lots of enchantments. The flavour texts often cause confusion. (e.g. armor pen is also good for elemental / magic damage)
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Climbable walls: maybe a bug, maybe not. On some walls, if you touch ground, you will automatically declimb. On some, you don’t. Automatic declimb for all of em would be wonderful.
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Pretty sure sth. like that might be in the making: when making clothes, please add a small avatar bottom right (like in the level menu) and show us, what the items will look like! <3
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Also please let us give a “crafting order”. I sometimes want to craft 4 different items, can only do one, will see the animation and have to do it over and over again … nothing against your visual team, they did a great job, but it takes sooooooooooooooooooooo much time.
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When I enchant an item, pls don’t reset the cursor. (e.g. I try to get a less worse plague enchant, the cursor always goes back to the first one top - just leave the cursor where it was)
Thank you for considering these!