Finley, refresh his inventory once per week, but keep him spawned

Few points:

  • NEVER do something forcing players in a single player game to potentially shuffle their RL schedule to match some silly game’s NPC; in this case one available few hours per week
  • bad ideas instantly lead to people trying to workaround it outside the game with manual clock adjustments, potentially damaging their saves depending on how the game handles real time jumping forwards or backwards
  • IF for some reason you desperately want him to disappear for a bit, spawn him for a whole day 2-3 times a week, with non-refreshed inventory.

We already have one NPC trader refreshing inventory on a daily cycle (junk seller in the market, whatever his name). Make Finley they same, on a weekly cycle.

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I was actually just thinking about how he could be better,

Maybe even make him stay two days but change the loot for the second day,

I just ran like four realms as a work around and just log into them all,
But not a great experience to do that…

Maybe have him sell embers aswell in a bigger quantity, well more than one at least.

There are several posts about this. see here:

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Hi guys, I just wanted to make a point that might be relevant to the game.
Limiting the time Finley is available in the game to between 8pm and midnight could punish players who can’t play at those times, only at earlier times.
One of the ways I thought of solving this would be, instead of being an hourly window, it could be a window of interactions.
When those interactions expire, he would go away and leave the town.
So people who can’t play between 8pm and midnight can still take advantage of Finley.
Thanks for the update and the game.
Have a nice day or night.

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i will move this over to this post: Finley, refresh his inventory once per week, but keep him spawned

there are already a lot of topics about the finley time window collected there.