Finley improvement suggestions

Finley in theory is good. He could be better.

Tying into his own story, where he is “roaming in search of rare items”, he could be found in the wild instead of a set timer on a Saturday. He could even be tied to the Bounty system that already exists, as a Weekly Bounty, in the form of a rare mob, that can be found in any area. You would find that mob, kill it and then Finley would appear to investigate the loot, since that’s what does. Upon going away from the area he could disappear then. This keep him as once-in-a-week vendor but you don’t have to do it on a time you might not be able to find him(Set as Saturday Morning). You could do it on your own time.

Secondly, he could sell rare upgrade materials for big QoL improvements for Sacrament which means he would be “necessary” and people would actively try to find him.

Finally, he could also sell a wide array of upgrade materials for rerolling stats and/or affixes on items.

3 Likes

I like this, as an extension of the “ALIVE” system, you can find him in various points of the map, and each time he may be in a precarious situation you need to save him from

2 Likes

Yes, anything along these lines to reinforce the idea that he is actively outside looking for rare things, which is exactly what he says when you meet him.

1 Like

They could also include an affinity mechanic where he rewards you for selling him uniques by improving his inventory over time.

I would love to send him on missions. Like pay 1 gold to make him search for spears. he is away the whole week anyway, so why not bribe him to increase the chance to get 2-3 spears when he returns?

1 Like