Hi everyone, I have been crashing frequently when I’m playing on my friend’s realm, there seems to be no root cause of the issue, and I tried the common solutions as well - things like
Turning off VSync
Capping framerates to 60
Installed the game on an SSD
Please let me know if there’s anything else you need, thank you!
Hey MadKiefer, could you start troubleshooting by trying some of the suggested solutions in this topic please?
Thanks for the files! Since you are crashing, please submit your crash logs as well. Find their location by the instructions How to Properly Report Bugs! .
I played the free weekend in January up to Level 8, around 8 hours. Now I bought the game, installed it again and it crashes, I can’t play.
I thought it might be due to an incompatible Savegame or Realm so I deleted both and started from scratch. I even deleted the whole settings folder under Appdata. Disabled cloud to start with fresh settings.
I put the dmp file into windbg and gave the output to the AI to be told to rollback my AMD gfx driver to the version before. All done, even complete game reinstalled after completely removing it and its settings.
AMD driver with factory defaults (all stuff disabled) also doesn’t help.
I’m out of ideas, never had anything similar with any other game.
The game consistently self-terminates. Most often in the Crucible shortly after an arena transition, but also reproduced in the open world a few minutes into a normal session.
each time Player.log starts spamming this error every frame: Graphics.CopyTexture called with mismatching data size (src (1x1 ...) dst (840x525 ...)) — down the full mip chain to 3x2 (matches render resolution)
The game keeps running under this spam for anywhere from ~20 seconds to ~15 minutes, then always exits with: Unstable environment, too many exceptions, terminating build.
Already tested — crash persists in all cases with the same signature:**
Moved the game from HDD to SSD
Both DX11 and DX12
GPU drivers updated
Different upscalers (FSR3, TAA), Dynamic Resolution on/off
Higher and lowered quality settings, different render scale
Reinstalled computer, no rest was first game installed, no drivers problems, eveything updated, still crashes when going into character selection screen after hitting continue in the health warning.
Nope, for some reason, rendering characters crashes the game. So when entering the game after the health warning screen (that is after the logo), it crashes.
Specs are pretty standard, Asus ROG z690, 32GB DDR5, Intel i9 12900k (not overcloked!) and an Asus ROG 5070 (not overclocked either).
I can play CPU Demanding games (i.e. Tarkov) without problems as well as GPU demanding games (i.e. Cyberpunk 2077) without problems). I don’t really know what can be happening. @Silas-Inservio-Pax