I’ve been playing No Rest for the Wicked for a while, and I’m curious about something: why can’t you reliably upgrade weapons from common (white) to blue and from blue to purple? From what I’ve seen in guides, enchanting with Eleanor or using precious gems can increase a weapon’s rarity, but it’s all up to RNG. For example, a white weapon might turn blue or even purple, but there’s no guarantee you’ll get what you want. On top of that, enchanting makes you lose all the runes and gems attached to the weapon, which makes the process even riskier.
To me, this feels like an odd choice, especially since the game boasts over 150 types of gear (weapons, armor, etc.). With so much variety, why make upgrading rarity so unpredictable? Instead of customizing a favorite weapon to fit your playstyle, you’re forced to either farm new gear or pray for luck when enchanting. This is especially frustrating when you find a weapon with a cool design or moveset that suits you, but its base stats or rarity don’t cut it.
Still, why not give players a way to reliably increase rarity? For example, adding expensive materials or tough quests for upgrades? I feel like that would make progression more satisfying, especially since weapon durability wears down, and you’re constantly forced to repair or find replacements.