sorry, i keep thinking he’s done posting new stuff but then he just keeps going, so i keep clogging the thread
i have some speculation regarding the dark dudes but ill put that in the speculation thread
sorry, i keep thinking he’s done posting new stuff but then he just keeps going, so i keep clogging the thread
i have some speculation regarding the dark dudes but ill put that in the speculation thread
Cool. Thank you very much for the information and images. It looks epic.
We are really looking forward to. These wings are from a skinny guy, they somewhat resemble hands, and there is a similarity with the main picture of the site, but these are just my assumptions
Super excited for a possible whip! I have been looking for a Bloodborne threaded cane experience for a long time. They’re such a fun weapon to use, and few games offer a satisfying experience with them (if they have them at all).
UPDATE: there will NOT be a trailer at TGA, unlike we all speculated.
but, at the very least, therell be a wicked inside 2
Thank you for the informatio
weapon showcase: ice wand (unpolished and will change)
held in mainhand. supposed to be a more agile, speedy version of a staff
theres other news, ill post it in a little bit
Looks like the wand has a basic attack that does little damage but apply the elemental debuf, maybe even dot with fire, on the target after some hits. Very good option for people who thought mages lacked thea basic far attack, i agree since i had to parry a lot with my mage to get that focus bar up.
Not to mention the plague zone he created there, very nice against slow big targets.
i think this is an important disclaimer
wicked’s pvp mode will very obviously not be competitive. the build system is too chaotic to ever guarantee a competitive-safe environment.
instead, it will apparently be built more partygameish, if that makes sense, with pickups around the arena, highground advantage, actual level design instead of a flat plane.
impending nerf to op builds (such as focus x% on hit abuse)
elemental stuff
Yep me neither, its good news for people who dont like being invaded though right? PvP arena only from what i gathered, as for the elemental thing this is a good sign that they might be working on that skill tree they talked about a few months ago.
Thanks you for the notices. Im waiting for the next patch.
I think the guys have lost their way… a game with I don’t know how many weapons/runes/classes and there’s talk of deleting op builds…
the truth is that until the July update the game was basically in the right direction. sublimated objects, the introduction of useless affixes and the changes to the crucible with essentially ridiculous buffs have ruined everything
i could not disagree more.
these stupid and boring infinite focus and rune spam builts need to be nerfed, not only now, but they should have been nerfed ages ago. and now with multiplayer coming it is even more important to nerf those. imagine being new to the game and playing with a friend with a infinite rune spam built. how much fun would u have doing nothing and watching your friend melt down everything?
or how exciting would pvp arena be if everyone is just entering and spamming runes?
and i also do not see how crucible buffs ruined the game? i mean the crucible is an optional endgame grind we now use while we wait for more content. how do crucible buffs influence the game? yes, they don’t.
its not like theyre deleting op builds. theyre just nerfing them and making them much more of a sacrifice to create.
this isnt intended to be a screen clearing simulator like other ARPGs.
I feel like I’m hearing a person who has no idea what he’s talking about…
1there will always be a build op or in any case better than the others (I hope you’ve noticed that weapons all have different animations and therefore have different time to kill and less or more focus generation)
2who you play with is your business, rushes have always existed and in any case they can put caps on not playing with those who have characters with a higher level than yours in coop.
3the July update introduced sublimated items that make no sense to exist. the buffs are burdensome and unbalanced
4obviously you’ve never tried a build focused on attack speed but it’s not your fault if it took them 3 months to activate it on items and at the same time delete it from the affix pool in the game…
besides the fact that we are talking about balance and “build op” seen at level 30 with not all the runes and weapons/items seen in the game yet and without even having given the possibility to let the players test them since half of the item affixes haven’t worked for a long time anyway…balance and “build op” should be talked about in the end game not in the part of the game just after leaving the tutorial…
i disagree again. a lot of people might wait for multiplayer to get the game. so if the dev team does not want to loose all those new players again, builts need to be balanced.
and it does not matter how many weapons and affixes there are, runespam with infinite focus is the “meta” since the first launch into early access.
and before u assume a lot more about people u do not know, one of my best builts is a dual dagger built, so i know about speed builts. and it is OP as well, sadly. as much as i like it.
early access means there is no way around nerfs. and builts should be nerfed with the new content and multiplayer in mind. so i trust those who work with the new stuff every day to nerf the right things.
if you want to talk about nerfs you can also use one of the various “nerfing is bad” or “do not nerf the game” topics here:
12 posts were merged into an existing topic: Stop nerfing the game
I thought it was odd that eating mushroom soup during a boss battle would restore my health instantly lol. Not sure how I don’t spill my soup all over me while I’m fighting… hmm
I would be in favor of foods being buffs and potions being HP restores. There will always be people who min max the system and exploit it like eating tons of food to beat bosses that they should not be at. Well if you change all the systems to prevent the 1% at the cost of the 99% you made the wrong choice if it makes the 99% greifed and no longer enjoy the game. Not all of us are epic skilled gamers and rely on potions to even stand a chance.
I wont use that exploit you just mentioned for the mere fact, I’m not a cheater and beating a boss like that serves me no gratification. Forget about the 1% and focus on 99%.
I like the stacking of 99 in the inventory. Nice!
I like that you’re trying to make the food and items easier to use. We need this.
you don’t spill the soup the same way you don’t spill the red potion in Diablo