Mobile app is not interesting at all, unless they make another game for that, instead of shoehorning the PC/Console game into fitting that, Diablo immortal tried this and it was a disaster, people who play games on those platforms usually dont care about the kind of games we play on PC.
I might be wrong, but just dont nerf our experience so it can run the same game as an app, and since the devs already said no MTX im gonna assume there will be none in the future, because app and mtx usually goes hand on hand.
im not a mobile game player and would not use it if it comes to mobile phones
few mins ago
PIPES are an offhand item give you a buff and a nerf when you puff them, e.x. gain focus but lose health.
ābomb ratsā are self explanatory, they explode when you hit them
( ^ wisps: referring to their previous game)
( ^ referring to microtransactions)
Thanks for the information from the discord, it doesnāt work for me.
Cool cool. They have good artists
Youāre awesome.
How do you know how to use those orbs?
Thanks for creating this post the content looks fantastic! I hope the team takes all the time they need to bring their vision to life.
Iāll be following and supporting the project throughout the entire process! <3
Damn this looks like something out of āThe Thingā, i guess the plague system will bring in the horrors, it would be nice to have enemy factions fighting each other on the same map, not just waiting for us to show up, madrigal is sure to do this, she brought an army.
not discord news, but youtuber Ginger Prime received some info from thomas.
apparently the update was planned to be shadow-dropped at TGA on december 12, but itās been delayed.
thx for your help and your input here.
i am just not sure if this should be the place for speculation. The initial idea was to have a place where we can all share confirmed information, to keep the flood of āwhere gameā and idle speculation threads in check.
And to have a place where people can come to for reliable information we as a community gathered.
donāt get me wrong, i do not doubt your sources, i just think we should keep this here as speculation free as possible.
idk how to use the orbs. but the pipes have been tweeted by thomas before a while ago with an explanation on how they work.
alright. deleting that segment. ill use a different thread for spec
thx! and again, i highly appreciate your contribution as i am not checking discord daily
Iāll reserve judgement until the update drops, but the talk ofa Pestilence system that seems like it progresses even when Iām not playing (āmight be frustrated if they havenāt played in a month and most areas of Isola Sacra are infectedā) sounds awful to me.
Iām really feeling like Moon has lost the plot. Or at least that the development is headed in a direction I have no interest in.
Having to log on regularly to grind out whatever content Iām required to do to prevent the pestilence spreading is exactly the same kind of tedious busywork that I hate in games. I already have a job I have to do every day, I play games for fun, not to have a second one. If a game is going to punish me because I got busy with something else for a few weeks, Iām just going to find something else to play that wonāt waste my time.
im pretty sure the infection isnt meant to be a punishment, just meant to make the world feel like itās ever-changing.
yeah, more evidence to back that up, i think i forgot to post these.
so itās not really a punishment, closer to a reward for coming back after a while
and keep in mind it only activates after you finish the campaign
Iām only working off what gets posted here, that at least sounds less bad.
I still donāt like the idea of serious changes to my world-state while Iām not even playing the game, though. I just plain donāt want the region Iām playing through to seriously change because I felt like playing something else for a week.
I agree with this, no anxiety driven mechanic to make us play more, Forever Winter did this crap with the water system and it backfired, so no liveservice, mmo crap pls.