I don’t understand why we need to limit the number of COMMUNITY CHEST stored items? Restricting backpacks, I can understand. Although it may increase my meaningless running, but why is the storage cabinet?
My storage cabinet has things that I don’t need now but may need in the future, and there are too many things that I can use now but need space to store. And in this game, there are too many types of weapons, consumables, materials, combat items, and blueprints, but the number of storage cabinets is also limited, giving me a feeling of forcing me to give up on what I have collected.
I have only been playing for 8 hours and I am very happy. I am very enthusiastic about the plot. Although this game has many problems such as poor optimization, bloated mechanics, and incomplete game logic, it is acceptable to me. But this question, you forced me to give up the things I collected. Oh no no no, I have played many games, but none of them can force me to give up the items I have collected. Well,at least I won’t give up so early.
Now, for this reason, I stopped playing because continuing to play would be very painful for me. Because I am unable to collect them unless I sell or use them, but the difficulties I am currently facing do not require me to do so. So, please change this situation as soon as possible. This game has many unsatisfactory aspects, but I am willing and optimistic to view this game. I have confidence in you, provided that you do not force me to
Same problem as mine. My stuff is full, my community chest is full, and I can’t defeat the second boss so I can’t buy a house to have more chests.
+1
I would add that the period between the first and second boss is very crucial, it’s when we want to try manythings, develop our character and his stuff, for example trying gems, on many different armor pieces or weapons, enchantments, testing weapons, modifying them… and there simply isn’t enough storage to play around, this game becomes then an inventory management at it’s core, and the rest become secondary…
Now of course it’s EA, so no biggy, it’s part of the process, but i think like others that this need to be fixed asap. I don’t think infinite size community chest is the right answer… just 3 to 5 times bigger would probably be the best.
Cheers, and keep the good work, it’s a gem with lots of already great content, and also lots of potential!
This is a huge blow to an EA game, especially since we are still spending money to help manufacturers test it, as if the testing function is blocked
hh,very funny
Thank you for your suggestion. Yes, I fully agree with your point of view. Infinite size community chest is not a good phenomenon for the gaming experience, but as you said, in the early stages of the game, players need a transitional period。
The current evaluation of this game is not optimistic. I have confidence in Moon Studios GmbH, but this mechanism that makes it difficult for me to continue playing happily ,makes it difficult for me to support them
Cheers, I hope developers can improve this as soon as possible, after all, there are still many problems with this game now
you can try selling those overfilling mats to buy a house…
basically when “houses” unlock you can buy as many storage as you want, but BEFORE you can buy one, that’s where the bottleneck happens, and i guess that’s where we lose players…
how,I just finished playing my first boss and was still waiting in the sewer. At this moment, I took many things that I don’t need now and will use in the future, such as many materials and combat items. I didn’t see any guidance for me to buy a house
You have to kill the boss at the sewer first.
oh well。。。。This is a bit awkward,I also feel like I play it a little quickly, after all, when I entered the sewer, the map showed it was at a dangerous level
oh man, i think they won’t change this, this is the solution, but I don’t want to go through this period in such pain, after all, there are too many things, and I really don’t know what to give up
I have money, there are about a dozen silver coins, and I don’t know how to use them
oh year,thank you
This is a bit awkward, you see, I just entered the sewer and played there for about two hours. I feel like it’s still quite far from the boss, but there are already a lot of things.
I will consider it, it feels bad. This game shouldn’t have made me feel bad about something insignificant so early on
sewer is actually pretty short.
it just looks big.
it also has no trees,fish and ore
Thanks man. After listening to your advice, I tried to go back and found that the second boss point is ahead. Hahaha, I almost gave up. Thank you again
By the way, why is the house so expensive? I saved up 9 hours of money for only 18 silver coins. It’s really a robbery
Thanks man. After listening to your advice, I tried to go back and found that the second boss point is ahead. Hahaha, I almost gave up. Thank you again
By the way, why is the house so expensive? I saved up 9 hours of money for only 18 silver coins. It’s really a robbery
Guys, in that transition period of you can’t get a house yet, but your storage is full… just make a new realm… Use your same character… Make a beeline to the first boss.
Then enter Sacra in the new realm and use the community chest there to hold some of your stuff until you get a house.
Just remember, this is early access. The developers have released the game in a knowingly incomplete state.
In a sense, we are volunteering to suffer, and report our suffering to the developers, so that they can improve the game in the ways we suggest, and help them make a great game that more people can enjoy.
there are three houses, 30 silver,25 silver and 20 silver.
since you on 18 silver you can buy the cheapest one
Yeah man,i got it
Thanks again
Houses are expensive early game, but I’m sure this is to encourage players to pick and choose what items are necessary at the time and which are not. Between the start of the game and house buying, you should have easily accumulated more than enough currency from selling junk to shops to purchase one of the listed homes.
If you’re a hoarder and you feel the need to keep every single armor and weapon, understand that this is where you must decide which is more important; A private home with unlimited storage space or low-stat armor and weapons that you will most likely never need or use. Chances are you will find many more of the same in the future.
Rule of thumb: If you are specializing in archery, then magic staves, battle axes, shields and 2h swords are useless to you and you’re better off selling them. If you are specializing in magic, then bows and arrows, swords and shields are useless to you and you’re better off selling them. If you never use throwables, sell them. If you never use potions, sell them. It’s never a good idea to hold onto everything when you don’t have access to unlimited space. It’s encouraged to sell most of your items when you can either craft them or buy them from vendors at any time of your choosing. Loot is plentiful in this game. Hope this helps!
To me, there is a problem if the game forces you to quickly purchase a house to get more storage space. Housing, should be choosen for fun only and players should be able to play the game without buying a house at all.