The new heal utility rune is way too OP

yeah i couldn’t agree more.. i think the way it is right now its too strong unless they start having skill ranks or make it so you can get a full health bar and low focus cost IF you have affixes for it in your gears.. right now it is way too forgiving.

but im pretty sure thomas already knows and this will either get brought in line with other stuff..

altough i wonder why they didn’t do this as a heal over time sort of thing .. like you pop it and it takes 4 to 6 seconds to heal the full amount.. so its not like you can use it in a fight to insta heal and save yourself. but with correct affixes and gears it could get better and heal you for more per tick therefore making it a way to save allies or yourself if you have armor and defenses and get to parry etc..

my guess would be they don’t want the fight to be running around waiting for life to heal… but then i think that’s sort of inevitable unless you got to combo something in order to heal.. a bit like the expedition 33 fights where you have to press right button at the right time while fighting to end up healing your life.. that could be interesting.