The "Anti-Fun" Mechanics + My Proposed Solutions

Hey, thanks for sharing your feedback! :pray:

All of your issues have already been talked about in the forum. Feel free to stick around and take part in some conversations. :smiling_face:

Here’s my take on the topics you addressed.

Durability

I don’t like it either. It adds to the game, by giving you a money sink and serves as a punishment for dying. Adds a little bit to immersion. Also can be a tension escalator (oh my equipment is about to break - better not die now). Also rewards a defensive, not run in and spam the boss to death playstyle. But, for me personally the resulting lose more dynamic (or feeling forced to unequip your gear until you know a boss) and added tedium is more loss than the mechanic’s upsides are a gain, but that is just my pov.

Like the idea of being able to “bolster” your equipment! Would bring most of the upsides and feel positive, deliberate, instead of tedious - This time i can beat the boss, so let’s invest in this attempt by bolstering my equipment and go all in!.

Healing

I got no problems with a food (ressources) as a healing system. It is, as @RomoloHero said. You have to manage your resources wisely. My problem is, that the game has multiple ways to heal directly and indirectly already (abilities, regen, health on hit/block/parry)… So why not make its supposedly main healing system more interesting and customizable to your playstyle?

Timers

Same as with durability. I get what they can add, it just feels too artificial to me. To be sure, I don’t have anything against timers and timebased events in general, i just think, that most things with timers should relate to game time not real time. I want to be able to game those mechanics (day/night cycle, activities that pass time, activities that progress timers). It should matter that i play and how i play, not my ability to check the clock now and then / switching realms / changing my windows clock.

Final Words

Criticism to criticism can always be a bit harsh. Don’t let it go to your head. Most people on forums are emotionally loaded. Imo it’s still always valuable to share your experience.

Most things have benefits and drawbacks and a lot comes down to personal preference. Most people are also afraid of change. Which is why some more drastic changes might not happen and also why i mostly suggest tweaks and additions, rather than straight up removals / replacements.

Keep on sharing feedback and have a good one!

2 Likes