For a game that involves ALOT of dying, Having durability just makes no sense.
Maybe there are reasons for the Devs to implement it, but it does not make for a good experience.
If there are any reasons the Devs implemented it and i fail to see it, at least make it not as punishing. For example, make loss of durability only when using it and not when dying, make repairing it cheap and easily accessible. The game is great so far.
Edit: I take it all back. I DO NOT see any reason why Durability should exist in this game. I just lost my weapon and armor from fighting and dying. Jesus Holy Christ! Guys please, for the love of everything under the damn sun, just remove durability already.
Durability is like Cancer, there is no reason whatsoever to have it in you.
Edit 2: Even the tools have Durability? Am i playing Animal Crossing here?
Edit 3: As suggested by user Scarletwing,
A better alternative. Go to blacksmith or use portable tool and “sharpen” weapon and it does extra damage or damage type until the “sharpness” or “charges” runs out and it becomes the base weapon it started out with.
This would encourage people to “maintain” their weapon. This works like durability but instead of punishing, it is rewarding.