Purpose
Wicked has various issues with itemization and enchanting – too much randomness. This suggestion aims to make blue/purple gear more useful when found as well as decrease the randomization of enchanting.
This is just a suggestion, of how Enchanting COULD be handled. And, the conceptualization below is just an idea.
Grouped Affixes
Titan Quest has this system where magical items had Affixes that consisted out of Prefixes and Suffixes.
This means that each and every item found could be useful for the player, and enchanting would become less tedious.
Wicked could take inspiration from this system.
White = No affixes
Blue = Prefix
Purple = Prefix & Suffix
Prefixes and Suffixes would be groups of what Affixes are right now, and expressed in a single or group of words such as: ‘‘of Fire’’.
Prefixes = would be groups of only positive and synergetic/thematic Affixes.
Suffixes = groups of positive and negative Affixes, where the positive Affix has a unique effect, but is relative to the Prefix. The negative affix is always the same.
Prefix example:
Blue item, Summer’s Sting of Lightning
Prefix: of Lightning
- +X% lightning damage
- Attacks cost X% less stamina
- +X% attack speed
Of Lightning would then be the Prefix and contain various already existing Affixes. Thomas already mentioned in the interview with Ginger Prime that he wants to rework elements to where they feel unique to each other. This could further build upon that. Especially with the talent tree in mind. Also, it is worth noting that by grouping Affixes into a prefix, enchanted items will always have a purpose and be useful. The developers can then design groups of affixes with potential builds in mind.
Prefix and Suffix example:
Purple item, Eversol Knight gloves of Vampiric Parrying
Prefix: of Parrying
- Deal X damage on parry
- Regain X focus on parry
- Regain X stamina on parry
Suffix: Vampiric
- Regain X% health on parry
- Reduce health by X%
The Suffix in this case would have unique effects, such as lifesteal, but relative to the Prefix. This means that the lifesteal effect would always be associated with the Vampiric Suffix, but expresses itself differently depending on the Prefix. The negative affix would always be the same so you know the trade-off.
Different Prefix and Suffix example:
Purple Item, Summer’s Sting of Vampiric Lightning
Prefix: of Lightning
- +X% lightning damage
- Attacks cost X% less stamina
- +X% attack speed
Suffix: Vampiric
- Regain X% of damage dealt as health
- Reduce health by X%
The Suffix is the same but the positive effect is different since the Prefix is different.
Benefits
- Less randomness with enchanting
- Purple and Blue items have a higher chance of being more useful
- Easier to make new builds, especially for newer players
Closing words
Again this is just an idea to fix the enchanting problem and the usefulness of blue and purple items. I’m sure there are other and better suggestions relative to future content.
I am still a bigger fan of letting players pick affixes from a randomized pool that can be influenced, as that is more interactive and gives a greater sense of accomplishment.
Thanks for reading.