Linking this thread because it’s in a very similar vein.
Lord knows I’m in favor of your request as well and to be frank I’m concerned with the comments Thomas made regarding parry and visual effects. I have camera shake off and hope this feature isn’t thrust upon all of us without being optional.
If I’m to take the games combat with any credibility I believe the a fixed camera and more polished targeting has to be addressed. Which is not to say that these features can’t be more enhanced in the options menu, but I also don’t think this is a place Wicked needs to reshape the mold in its entirety.
Worth noting I’m plenty fine with some movement in the camera like the momentum it has is all well and good. It prevents movement from being jarring in the FOV, but I am not in any way a fan of zoom-in/zoom-out “action camera” disrupting my FOV in a fight. Not to mention the flat angle which makes identifying hitboxes far less intuitive than I feel they could/should be.