I don’t speak English very well and used the website translation. I apologize if it reads strange.
After almost ten hours of continuous play, I simply can’t play without relying on loading archives, but in no way do I think this game should be loading archives over and over again.
This is a single player game, not an online game.
Monster drops shouldn’t be so highly randomized. Especially bosses, the randomization of boss drops is one of the most disgusting things about this game. bosses should drop their weapons when they die, and they should drop their weapons normally.
When you choose to go to sleep, you should wake up immediately and get your blood or durability back, and give a buff, not four hours later.
Upgrading the various stores shouldn’t be so time consuming, gathering these harsh amounts of materials is already a pain in the ass.
There are some other issues
Some other means of replying should be added. You should be able to get a couple vials of blood every time you touch from the teleportation point and when you revive. It could be a small amount, three vials to start with. Fixed vials should have limitations, such as only 10 percent per second for each restoration, and 10 seconds for another restoration. Food, on the other hand, should reduce the amount of time it takes to use food again after using it once. Since food is better than blood vials, this would encourage players to use food but still have a fixed blood vial.
Item switching issues. I don’t know how to switch foods during combat, and when I finish a food, it automatically switches to mushrooms when I clearly have a better food in my backpack.
Executions. After chipping an enemy’s toughness the enemy will be on their knees for a few seconds, but you can’t execute them.
The grids in the backpack that need to be unlocked are too harsh and annoying for exploring the map.