Remove the Embers or make them actually farmable

You’re absolutely right that certain weapons have a huge disadvantage compared to others currently but there really is no ‘Right’ way to play this game as you have mentioned. Dont feel like you’re being ‘cheesy’ just for building a solid character.

I first cleared and farmed Crucible with a fairly standard Dagger build (just found a nice pair of rusted daggers or w/e they were called near the start of my first play through and stuck with them). This build was 100% basic attack orientated as I also had this feeling that I must do everything ‘properly’ like I would in Elden Ring etc. I had no health on hit, fp use or even much stamina regen, light armor loadout and it felt great to beat the Crucible the first time on 1hp and a prayer.

However.

You can have ALOT of fun mixing it up, I went for Corpse Smeared great sword on the second run, the moveset on it is kinda terrible but I loved the look so much I decided to build a heavy set with max hp regen around it and it worked great (all stat rolls can stack so 4x regen is quite effective on high armor builds).

If you favour any weapon with quick hits or multistrike rune arts then ‘% on hit’ affixes for life, fp and stamina are king as they apply per INSTANCE of damage. So, my third and most broken build using the Sinew Rapier with an elemental gem has a Rune Art multi-thrust skill that hits (I think) 10 times. Now because the elemental damage is a 2nd seperate instance of damage this counts as 20 hits. All of a sudden my 3%hp per hit affix is giving me about 40hp back per use.

I reported this behavior as I feel it really is too broken.

Point is: keep experimenting, dont get too bogged down with whats ‘right’ but also dont think that the game is ‘too hard’ because what you have right now isnt working, hell some weapons dont even have all their moveset yet.

true, i suggested this as well. it is a very strong synergy at the moment. (if too strong/broken or not is another discussion tho :wink: )

i do not feel the need to prove to anyone

Then why are you typing me here so much text trying to prove it?

this is getting very tiresome.

i am not trying to prove anything, we are all trying to help, as you opened a thread about having issues with crucible and getting embers. so that’s all we did: give u tips to get embers and improve builts.

if you do not want any help, then there is no point in moving this discussion any further.

You’re the one being a whiner in here. We have pointed out multiple facets as to why the game is hard but fair. ChemileOn & Eggabeg both even pointed out that opposite to what you believe the dual daggers isn’t unbalanced, oh wait that might be bad wording for you, no it’s unbalanced TOWARDS you. Every affix in the game is currently on hit based not scaled based off damage. Meaning literally any weapon I have if you transported those passives over to your daggers, you have better weapons than I do. The enemies as pointed out appear in the overworld, if you go by the gate you opened to save Gordon there’s a chance a Crucible knight spawns there. Everything you say has been debunked the only truth is the Crucible is hard, every enemy is a level 21 ELITE version. You want everyone to prove to you that you’re right with gameplay footage but then you’ll just pull the “oh look how much you care you’re losers for debating online” card but that doesn’t matter because you’re just venting and are being treated as such.

I saw your comment say you’re using leather armor, use mesh. The only reason I can think of that you can’t beat the knights regularly yet is either you’re hilariously underleveled(which shouldn’t happen if you did 50 runs of crucible, assuming only one knight kill each a knight gives boatloads of XP, enough that I got to level 30 by my first Echo kill from level 12) or you’re getting one-shot so you can’t learn their moveset. The first solution comes with time, the second solution comes with money, buy mesh armor & upgrade it. With 500+ armor you’re at least 2-3 shot instead. And yeah respec a little with embers instead of throwing yourself against a wall.

The game is certainly not perfect no one says it is but whining that dualies are worse than 2H slow moving weapons which is objectively false & that the animations are bad is just wrong. There’s clear tells for every knight attack except the shove, that one is terrible.

Personal feelings on the nature of this discussion aside, I think it would be best that if future posts on this topic do not include ad hominem’s and contribute to the topic with either:

  • Mentioning ways to make farming Embers easier in the current version.

  • Mentioning ways to make Crucible runs more efficient, thus lowering the probability of wasting embers on runs.

As for the latter, I’d recommend the following:

  • Wear either Plate or Mesh, Plate if you have the spare points and are comfortable with slow rolling/normal rolling. There is too little return on cloth/leather. See this: UPDATE: Poll Results, Analysis & Discussion: Plate is Overpowered

  • Use the Blacksmith’s or tailor’s gear and enchant it untill you have solid affixes. Enchanting is currently extremely random thus it is better to use Vendor/Crucible gear and enchant those (easier access).

  • Use weapons you like the moveset and timing off. Combat has to feel natural.

  • Try to fight mobs 1 by 1 and use aoe or nuke runes for larger threats so you can one shot them. Some areas have 2-3 mobs, make sure you have an aoe rune or one with iframes (eruption for 2h can work, costs 150 focus but oneshots most enemies whilst having iframes).

  • Be careful around ledges.

  • With regards to the Echo Knight himself I would recommend watching a video on how to deal with him. I do think it is frustrating to learn his moveset naturally with how the crucible currently is.

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I saw your comment say you’re using leather armor, use mesh.

Wait, so is it skill issue or I’m severely limited in the choice of armor, perks, weapons and skills to use?

I didn’t get to 30 because I have 2 chars, and I was trying different sets including those with loss of XP on death/hit with good stats, but it was all pointless in the end. The “Overall speed increase” it seems doesn’t work whatsoever, I put 10% on and literally nothing changes etc etc.

I don’t get killed by one knight obviously, and I know their moveset long time ago, don’t be a clown. Knowing moveset and being able to fight against a few of them at once through multiple stages are different things.

Deathkid you need to take a chill pill, you’re just rumbling at this point.

Yeah I had more success with my first Mesh character, got to boss a few times and got him down to 1/3, boss didn’t seem that big of the problem, it’s the 8 stages of trash that’s stopping me. I mean, it’s far easier to parry Echo attacks than the trash that’s before him…
But I got a bit bored and decided to go light geared dagger but apparently it’s not balanced for this at all.

  • Try to fight mobs 1 by 1 and use aoe or nuke runes for larger threats so you can one shot them. Some areas have 2-3 mobs, make sure you have an aoe rune or one with iframes (eruption for 2h can work, costs 150 focus but oneshots most enemies whilst having iframes).

That’s a good hint, but this is already a cheesing in my books. What stops me from taking full bag of Focus potions and just go oneshot everything with these runes? That’s not what I play games for.

  • Be careful around ledges.

Try a dual dagger build and I’ll see how you can manage it in narrow pathways :smiley: They’re literally uncontrolled lunges and you have limited maneuverability in terms of switching direction between strikes. Which is bad design for an agile weapon in general and should be changed.

Thanks for the adequate input.

Correct the speed increase affixes are currently bugged depending on if it’s armor, rings, or unique weapons it’s a known issue.

And to answer your first paragraph that’s a loaded question. My aggression is due to me not liking some things I just sternly believe you were lying about due to venting but I do have some insights. I don’t believe you’re intentionally undergearing yourself or necessarily a bad player but you have to understand if you come from soulsborne games this game isn’t a soulsborne game. This game’s systems are 50/50 gear & skill and if you cannot compensate through sheer godly skill you have to gear smartly or git even gudder and you said you’re running leather. If you’re running leather the best thing to do is to jack up str/dex/fth/int stats because those will scale forever with a weapon meaning you can double or triple the damage you’re outputting.

The opposite is true if you are dying too much and can’t seem to get through the crucible which is bona fide hard, then you gotta up your armor as a result. Armor makes a huge difference 500ish armor leads to 2-3 shots, 700 4-5 shots, 800 & beyond you can actually tank several hits from even the final boss of Crucible. Gear matters in this game way more & so does prep. Just like how you can consume ashes in DS3 to buff health, there’s food in this game that can nearly double your max health. Sirloin Platter adds a whopping 50 health to your max for 10 minutes.

The game isn’t completely balanced I don’t disagree with you on that but I do disagree on what/why it’s unbalanced. Your dual daggers are plenty if they’re Tier 3.0, that’s what Crucible is attuned to. But since this game is an ARPG and not just souls the problem could lie anywhere. Maybe the moveset doesn’t fit you, maybe the affixes don’t fit you, maybe you’re too light(my best guess), maybe you don’t have enough dex scaling it could be any number of things.

well i would not necessarily say its an issue, but you def. limit your possibilities, by not using equipment with nice synergies.

here is my dagger build, or at least some of the crucial parts:
my built is focused on dmg reflection, so i do not want to avoid damage, as it damages the enemy as well. combined with some healing effects i increased survivability. when doing crucible runs on average i have to use 2 healing items while running through to the boss.

  1. thistle ring. seems almost a bit broken right now.

  1. dual daggers. not the best, haven’t had god rolls, but decent enough:

i get health drain per hit, so additional survivability.

  1. dmg reflect on gloves plus increased damage taken. this is a nice combination. a bit risky when not using all the heal buffs tho.

i just wish we could have some more actually good looking armor. all my characters look horrible.

and as for the problematic with light armor vs plate, there are quite a few discussions about that here: Cloth & Leather Don't Work Mathematically Speaking
here: Cloth and Leather feel pointless
and here: Performance of plate and mesh is completely superior to that of cloth and leather

and @RomoloHero put in quite some work to summarize them all here:

all in all it is possible to create functioning builts, using affix synergies. the above shown HP leach + dmg reflect built feels pretty broken to me atm. it makes it quite cheesy. but its just one example on how seemingly weak weapons can be quite OP.

when your first character did not feel great, i recommend respec-ing into something you haven’t tried before and doing daily quests and bounties to get the required embers for that.

and if you get your hands on one of those bad boys, slap it on. allows for faster leveling.

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No i just went about my business killing everything and farming materials to upgrade all vendors before i killed the twins, i thought that was standard right? Unless you didnt upgrade anything and just plowed through the little content we have straight for the twins to open the crucible, although you have to kill darak too after that.
Jeez i was answering his first comment way up didnt know the shit show the OP turn his thread in hehehe.
My vote, if people are couting those, is serious atitude problem, not enough patience, and lack of skill aparently, but that could be a result of the lack of patience issue. I think you should work on that more than the gear.

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I don’t know about your game skill, but you fail at pretending to be a psychologist. Get back to farming.

@HaganVS looking through your responses it seems more like a skill issue, since you often write about tough enemies and useless weapons. BTW the very first dual daggers, the Brother Keepers, are one of the best weapons in the game, all dual daggers are.
There is YTuber I found, who showcased some weapons in Crucible. Watch a few videos, maybe you will learn something from it.

On topic, there is no Ember issue.

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That is the most lazy low-skill gameplay I’ve seen - plate armor plus shield, holding block between rolls when there are no attacks incoming whatsoever - what a great self-report; if you’re impressed by that gameplay then you have no idea what skill is.

Said the guy who struggles to clear Crucible. I think this thread is done.

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The whole point of the thread was that I’m playing light build and I want embers, not your useless advice, you’re not better than me, go watch your youtubers if you can’t play the game yourself and don’t try to advice anybody.

I don’t like the stages before the Echo Knight fight either. It just feels like a chore, I and many others have already posted extensively about this. Therefore, I am glad that it is being changed sooner than intended.

Yeah it is 100% cheesing. But, I also think that adding 3 enemies, who have AOE attacks, on a small high up area where you can easily fall off due to not having ledge protection, is unfair. The game should, in my opinion be about tactical combat and not button mashing like we see in ARPGs (Diablo-likes specifically). They should tweak the mob density in some locations in the crucible.

Furthermore, I also don’t like how focus works and incentivizes Meta runes and rune spam. But, that would be off-topic. If you want I can link some topics.

Oh, don’t worry most of my deaths in the crucible are due to ledges. I use two-handed greatswords and some of them force your character to move forward during the attack animation. If you are too close to an edge you fall off…

We need some form of ledge protection to help with this.

I play crucible with 3 different weapons and works fine except the boss there (its hard for me to predict the moveset).

One is a ashendagger (dualdaggers), second that sawtwohanded sword and the third one a character with a scythe.

The Enemies in crucible are not that bad or hard. Knights are easy to backstab. The bigger monsters are easy to predict. Witches and “Rogues” are a joke.

The only thing i can understand is to get the embers. But when your running through the map and looting chests there are always embers to loot and dont need much time to spend.

Greetings
Puma

Two times have I tried to redirect the topic back on topic…

I understand many don’t agree with the tone of the messages from @HaganVS, myself included. That doesn’t mean you have to respond in a similar fashion and further provoke someone. It is starting to feel like dogpiling someone, even though this is self-inflicted.

I would kindly request everyone involved in this topic to remain cordial with one another during the discussions. And, just stop with the consistent snarky/sarcastic remarks directed at each other.

Thank you for taking this into consideration.

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I can understand the OP’s struggles as he is clearly stating that he is struggling with acquiring Embers. The thing is, by the sounds of the advice that the OP has received, there are many ways to acquire Ember. From a game design perspective, you have to understand that the developers restrict/limit how much the player can acquire from whatever system, to ensure and push players in the direction to interact with the other systems at play. This, in itself, is a challenge with balancing since many may not wish to interact with bounties or dailies, whether they are too grindy or too easy or just plain boring for the participant. There is the matter of fact that if a player chooses not to interact with daily, weekly quests or retrace their steps and revisit zones, then it punishes the player, and therefore we end up with comments stated here where others have a surplus of Ember whilst the OP doesn’t have enough. I feel the main takeaway is that the OP is feeling restricted and punished for not trying the other mechanics. So, maybe there need to be other ways to earn Ember or a greater reward/more uses for Ember to incentivise and give players a concrete reason as to why they should try the other systems within the game. Current suggestion that can be used as an example: bounties and dailies should offer multiple rewards to reduce the grindy and repetitive nature or at least higher chances for the player to earn Ember or even obtain higher quantities.

In my opinion, the current state of the endgame resembles just that—an endgame. It appears tedious and unenjoyable, marked by a grindy nature that I find unappealing. This detracts from the core experience of the game, shifting the focus towards grinding rather than enjoyment. Perhaps it would be better to hold off currently and wait for the aforementioned rogue-lite endgame, which sounds more promising and rewarding.

I do have to state, however, that I find the tone of the OP’s comments somewhat off-putting. I understand his problems, but the attitude towards those who disagree with him could be more constructive. OP, I encourage you to provide your own suggestions as to how Embers can be obtained, or ways that you feel it is unbalanced. This would help foster a more productive discussion.

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