There’s a memory leak in beta.
My game will start at using around 16gb than over the course of a session crawl up, the most I’ve seen it using before a crash to desktop (which is frequent) is around 22gb
There’s a memory leak in beta.
My game will start at using around 16gb than over the course of a session crawl up, the most I’ve seen it using before a crash to desktop (which is frequent) is around 22gb
Hey BiscuitTim,
Any area’s in particular that slowed performance down?
Could you elaborate on how often you are crashing or if certain events lead to crashing? (besides the memory leak)
Silas
Hey, performance wasn’t an issue outside of town until my trio got to the end game and started clearing a plague area, I would normally get 100+ fps but during that area cleanse I was getting between 30-45 and this is with FSR 3 turned on and riverside framegen which I don’t think is even working as it tells me to turn on FSR 3
Frame pacing also feels off in the town, no hitches or stuttering, just feels off.
Specs:
AMD 5800x3d
9070xt
32gb DDR4 RAM
Thanks for the quick response,
Could you provide us with crash logs, your DxDiag, DatastorePTR and player logs? Where they are located is outlined here: How to Properly Report Bugs!
Silas
Hi Rick,
Please see here - https://drive.google.com/drive/folders/1pAf5RP_UqJdmlB3yWXoBi3spzUZw4b5g?usp=sharing
Thank you!
Just a headsup; if you keep crashing you will most certainly have to troubleshoot yourself. Scale back graphics, disable overlays.
Currently we take your information to make the game better for the future, but direct support is limited to what I can provide players with ![]()
Hope to have served you at least a little,
Silas
No worries,
I have been tweaking settings after each crash, but like I said there’s no common link, no specific area or quest or item, it just crashed to desktop.
I hope this gets sorted before the coop beta release as well as the memory leak.
Best if luck to you all and keep yo the great work
Memory leak still present