Pestilence T4, C10 Vs. T4, C3

I’ve been looking around and getting mixed information on this question, so I’ll pose it as a dedicated topic in an effort to collect user experiences and information.

Q: Is there a known “chest or monster loot” difference between a T4 area with Lv10 corruption Versus a T4 area with Lv3 corruption?

*The “boss loot” is identical, despite the difficulty difference.


~ [ T4, C10 ] ~


~ [ T4, C3 ] ~


3 Likes

No idea if it involves maybe loot drops / chests across the map. I put +10 to not be bored to death if I bother to clear something.

1 Like

Ya, that’s fair.. though I keep running outta embers (testing builds) so I summon outbreaks at C3 (burning 12x torn).

Honestly tho, I’d be nice to get an official response on this.
*Just did three full sweeps of the Glades, Marine Keep and The Shallows.

The route typically has around 50 chest locations and I ran it once before the outbreaks, during the outbreaks and after clearing them.

The route:


Should’ve been over 150 chest locations..

Yet only yielded around 40 embers.
*Just enough to customize a single piece of plague gear. (-.-')


I did do a test, where there already was an outbreak going on.

I left a small chest unopened before “leveling up” the outbreak to T4, C10 to see if it would upgrade it.

Sadly, it didn’t..

There is 0 benefit to increasing corruption level, period.

1 Like

Indeed, that seems to be the case at the moment.
*The only downside I’ve encountered to using Torn Sinew to proc an outbreak is it seems to reduce the amount you get from normal mob drops, barely breaking even with the 9-12x you burn.

That or the drop rate was nerfed in HF#4..

To me it seems useless to run higher tiers and definitely not worth the time spent vs reward, I have noticed that level 16 items drops at T4 that it.

A good combo (if you’re short on time) is the Torn Effigy and 9x Torn Sinew.
*This summons the boss directly as well as maxes out the rewards and limits the debuffs.

The only problem with that is it’s not profitable in terms of torn parts gained.

Boss clear gives you 10-12 sinew, 2-3 marrows and maybe 1 husk. Most of these resources are then used in the process of summoning: 5 of each for the effigy and 9 sinews for P4.

The profit is maybe 1 sinew and 1 marrow if you’re lucky.

Indeed, that’s mostly for people “short on time” that specifically want a recipe or gear drop from the rewards but aren’t interested in progressing an outbreak normally.

The only areas I typically use the effigy in are the Meadows and woods… occasionally the Nameless Pass (again, if I want a specific reward and don’t have time to waste hunting everything down.)

Bit of a sidenote tho.. have you noticed a decline in Torn Sinew drops from normal outbreak mobs after HF4?

Could’ve sworn I was getting 5-6 per out break in the shallows.. now it’s like 2-3 even at T4.

I haven’t actually tested this, but it seems like you get more torn drops with higher corruption level.

Again, it feels that way but it may be factually incorrect.

1 Like

Ya, it’s worth testing.. so here’s today’s T4 - C10 Mariners Keep.
*Will update in 24 hours what a T4 - C3 looks like.

I just effigy every pestilence. A couple of embers and sinews, and the boss pretty much gives me far more torn mats than I spend maxing the pestilence.

Whether it’s c4-c10 doesn’t matter because any half decently crafted lv30 build is gonna handle a c10 boss just fine.

The only corruption I never run is the one that drains all your focus on focus use, since it completely breaks channeled spells.

I meant to say you get more torn drops from the mobs. The boss drop rate stays the same.

Ya, that’s what I’m testing.
*The screenshots are just for inventory reference

1 Like

Ok, here’s part 2 of the Mariners Keep Outbreak results.


Totals:

T4 : C10 (Cost: 3x Embers)
(3) Embers
(7) Sinew
(3) Marrow
(0) Husk

T4 : C3 (Cost: 9x Torn Sinew)
(6) Embers
(2) Sinew
(2) Marrow
(1) Husk


Granted, the Ember difference could be explained by simple RNG of opening chests.

That said, it does in fact look like you get higher drop rates from some materials in a T4 : C10.

If you would like to post your own results, please feel free to compare!
*I wonder what the difference would be in a higher level area like the Meadows..


Here’s the math, if anyone is interested.
*This was to judge non-boss drops, so I subtracted the "starting number of items I already had as well as how many gained from the boss (completing the outbreak).

T4 : C10 (Cost: 3x Embers)
17 - 11 - 3 = (3) Embers
58 - 39 - 12 = (7) Sinew
54 - 44 - 7 = (3) Marrow
9 - 9 - 0 = (0) Husk

T4 : C3 (Cost: 9x Torn Sinew)
92 - 83 - 3 = (6) Embers
65 - 51 - 12 = (2) Sinew
53 - 49 - 2 = (2) Marrow
14 - 13 - 0 = (1) Husk

Here’s the before and after on a T4 - C10 Glades today.
*I’ll update tomorrow with the T4 - C3.

If you wanna post yours for comparison, I killed everything in the Glades.


EDIT: Just did the numbers.. (-.-')

T4 : C10 (Cost: 3x Embers)
108 - 91 - 0 = (17) Embers
76 - 65 - 9 = (2) Sinew
60 - 53 - 7 = (0) Marrow
15 - 14 - 1 = (0) Husk

Sure the embers are nice..
but 0 Marrow, 0 Husk and only 2 Sinew?.. for a T4 : C10!?! o.O

Looking at the numbers from some friends.. it’s really starting to feel like “corruption level” is rather pointless in anything other than simply making content “harder”.

I don’t think loot % drop’s increase at all for non-boss mobs..

1 Like

I don’t bother boosting corruption or pestilence level, I haven’t seen the value. Maybe once all of your gear is exalted it’s worth it?

The RNG of the difficulty is also a bit off putting. There are some corruptions that will kill your build.

1 Like