Hello. I would like to provide feedback on the aesthetic of the player characters. I noticed that they all have these super long arms, which look really weird and humanoid. I would like for an option to be added to play with a character that has normal looking arms.
This situation really puts me off from buying the game for me and my wife.
This is just the game’s artistic direction. Characters are intentionally stylized this way, just like the rest of the game is. Maybe a feature to change some proportions could be introduced down the line, doubt it would be prioritized anytime soon though. Sounds like something they’d do only after the game releases, if ever.
If it helps, the arm proportions don’t even look distracting once you put some armor on. Some glove & torso piece combinations even seem to narrow them down quite a bit I think. You won’t be looking at your characters naked for that to distract you enough anyways and even if you have to, just pick female body type. Those have a bit less accentuated arms.
All characters are at least a bit disproportionate compared to typical real life body proportions, don’t think about it too much and you’ll be fine. What does your wife think about this aesthetics direction by the way?
The long arms stop looking weird (to me) once you have have armor on. You are mainly viewing your character during combat/exploration, and not straight on (like you do in your inventory screen). During gameplay, I don’t notice it at all. If anything, it adds to the weight/impact of weapon swings and attacks, and makes animations easier to read in general. The choice seems very intentional, especially considering some of the armor is very bulky, and having shorter arms might make your character look like a T rex (especially when viewed from the PoV of wicked’s camera).
Adjusting the size of only the arms probably isn’t as trivial as it seems. It will lead to a lot of extra work in order to avoid your gear clipping/going through your character’s body visually.
In the end, it’s a stylistic choice. Your character is a “cerim”, and not a human, so it makes sense that there are different proportions for them. I encourage you to give the game a try anyways, and just refund it before two hours of gameplay if the arms are really bothering you that much.