I also spotted this, enemy whiff through the player while on the backstab animation, somewhat strange when enemy can whiff above knockeddown player and still do the damage.:
This is likely intended, since the player is locked-in to that animation; maintaining the hitbox would be overly punishing for player’s willingness to engage in the backstab mechanic.
Was this verified as fixed recently? I had a clip, but from May.
Just wanted to post clips I’ve forgot to post earlier. Sorry if this is already fixed.