So we collect a lot of resources in this game, we have a smithy, armorer etc and all these craftsmen and we craft upgrades to the town and the facilities.
We also have the Ichor system which is used to increase an inventory slot total for the category of our choosing.
Why not, instead, have the inventory slots be something you can craft/upgrade at the carpenter/building project guy? Have it tied to the tier of the carpenter’s workshop or something like that?
Then Ichor, on the other hand, where when you drink the blood from these mighty creatures, these could give you physical improvements. Perhaps a flat stat upgrade? Ability improvements like faster movement, less stagger or such.
Inventory slots feels like such a waste for drinking refined blood from a powerful creature, especially in a game so focused on the crafting and upgrading.
Totally agree on this! It’s very weird concept to increase inventory size / main hand / offhand slots / wear more rings, etc. by drinking Ichor blood; where these should come from upgrading stats for equipment load or craft a larger bag for carrying more items.
Some suggestion for Ichor blood upgrades:
increase focus / focus regen / focus leech
increase stam / stam regen / stam leech
increase health / health regen / health leech
faster movement speed / faster climb
longer jump / reduce fall damage
longer invulnerable time for dodge
longer parrying time / easier to parry
ability to see enemy’s weaknesses
increase selected stat
elemental resist / elemental attack
improve crit chance / crit damage
improve poise / faster recovery when knocked down
immune to knockback / cheat death (once per 5 min. for example)