Too many.
Prior to the patch, maybe its an exaggeration, but I think I went through 2 and a half stacks of Fallen Ember trying to beat the crucible. So about 50+ attempts. Never won once. Not even close.
Granted, I was also being stubborn. A popular consensus was that, “your first character is always going to be a dud”, because of how you have to learn the game first. I refused that, and didnt want my first character to just be a throwaway, even though it had stats allocated in areas that I wasnt touching
My first couple attempts were because I was severly under prepared and kept getting washed by the regular mobs. After understanding them, my next almost 2 and half dozen death were because I kept dying to the “platform souls” nature of the game, and how my character would auto yeet themselves off the side, or the character wouldnt jump when I wanted them too and Id plummet to my death, or I got knocked off the edge either by the enemy or because I used an ability that sent my character too far forward or too far back. After not dying to constantly to the environment, and making it to the boss…I stood no chance.
Constantly got 1 tapped (or 2 if I was lucky). Leather + Mesh combination armor did absolutely nothing to help. Strength stat was high, but not quite high enough to really do much to him. Finally got some good plate armor with decent enchant, reduced the weight further with gems, and stood…more of a chance, but still got dusted.
Around 60 pre patch attempts. 0 successes.
Post patch 2, allocated my stats, took about 6ish attempts to finally beat him, and that was only after trying not to do it organically, and just going with a “meta” way to do it. Just plate armor with a lot of weight reduction so I could actively stay alive but still be nimble, most of my stats poured into one thing, and do something that helps getting his stagger up quickly. It wasnt exactly fun, and I feel like I was forcibly geared towards playing a certain type of way just to stand a chance. Having any number of stats in any other category felt like it was a huge detriment to my character, and anything less than plate felt like it wasnt helpful unless I was facing regular mobs.
It also helps that my rings finally felt like they were working post patch 2.