Well, one of the things I would like to see adressed is the matter of gear enchants and gem infusion.
For an early access where we are supposed to be testing things out and see the game properly polished, it feels really odd that enchanting and infusing feels so…final.
Put a gem on an item and want to replace it? Nope, that gem will be stuck there forever.
Got the type of weapon you wanted or an armor you liked the appearence but the enchant sucked? Better luck next time that weapon/armor comes around and hope it doesn´t drop already enchanted with a bad roll.
Other games like PoE and Diablo can just afford to troll us with RNG because the frequency of drops is just so insane that you will be packed full of items before you even notice and by sheer amount of drops you are bound to stumble on a great find.
On this game however, with such a big variety of weapons and armor to be tested around (and weapons not being just stat sticks but also needing to be of a gameplay we like) and all of the weapons having such diverse stat requirements to use (meaning you need to have a build focused on a certain weapon rather than just rotate weapons at your leisure), we either need to be able to get them at a vendor on their base form to then go bananas with enchants as long as we have silver to keep buying the weapons/armor and then enchanting, or to be able to craft them reliably, because depending on pure RNG to get a specific weapon/armor and then some more RNG for the enchant to not suck is just too much.
I would suggest at least for now that either we are allowed to re-enchant itens for a new set of stats and allow us to swap those infused gems if we would like (specially given that their bonuses are also randomized, so we could maybe try our luck with new infusions for a better roll), or allow us to buy them at vendors, or to destroy 1 copy in exchange for the recipe to craft more of it later, because it sucks when the type of item we want barelly drops and when it does, it´s RNG time again to have proper stats to it and if RNG trolls us, to the garbage the item goes and back to prayers for a better one to come around eventually. The drop rates of the game aren´t nearly as reliable for it to be our only source of itens.
Me for example, I am loving the spiritual blade, however that sword barelly drops, so I am just going with the one i got and trying to compensate the stats with the rest of the gear untill i can be lucky enought o drop a new one and maybe this time it won´t suck.