Game freezes after some time mostly after conversations. Had 5 freezes in 2 days.
Player.log:
2025-05-03T11:22:53.743|?|42756||[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers.
2025-05-03T11:22:53.746|?|42756||Initialize engine version: 2022.3.31f1m1 (0)
2025-05-03T11:22:53.746|?|42756||[Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/UnitySubsystems
2025-05-03T11:22:53.746|?|42756||GfxDevice: creating device client; threaded=1; jobified=1
2025-05-03T11:22:53.904|?|42756||Direct3D:
2025-05-03T11:22:53.904|?|42756|| Version: Direct3D 11.0 [level 11.1]
2025-05-03T11:22:53.904|?|42756|| Renderer: NVIDIA GeForce RTX 4070 (ID=0x2786)
2025-05-03T11:22:53.904|?|42756|| Vendor: NVIDIA
2025-05-03T11:22:53.904|?|42756|| VRAM: 12012 MB
2025-05-03T11:22:53.904|?|42756|| Driver: 32.0.15.7602
2025-05-03T11:22:54.011|?|42756|| Initializing input.
2025-05-03T11:22:54.012|?|42756|| Input initialized.
2025-05-03T11:22:54.080|?|42756|| Initialized touch support.
2025-05-03T11:22:54.113|?|42756||UnloadTime: 0.187900 ms
2025-05-03T11:22:54.318|I|42756||Frame Initialization: Starting Playmode.PrepareContentEditorOnly
2025-05-03T11:22:54.318|I|42756||Frame Initialization: Starting GCManagement.InitializeGCManagement
2025-05-03T11:22:54.318|I|42756||Frame Initialization: Starting AppControl.MakeUtilitiesGameObject
2025-05-03T11:22:54.319|I|42756||Frame Initialization: Starting Playmode.LogRuntimeBuildInformation
2025-05-03T11:22:54.319|I|42756||
No Rest for the Wicked
Build Id: 22513
Project Revision: 124008
Engine Version: Unity_2022.3.31f1_upd787
Graphics API: Direct3D11
Final Build: True
Development Build: False
System Information:
System RAM: 64662 MB
CPU: AMD Ryzen 9 7900X 12-Core Processor , 24 cores, 4691 MHz
Controller:
2025-05-03T11:22:54.319|I|42756||Frame Initialization: Starting IntroSequence.ChooseStartupFlow
2025-05-03T11:22:54.319|I|42756||Frame Initialization: Starting CameraControl.InitializeUICamera
2025-05-03T11:22:54.319|I|42756||Frame Initialization: Starting AppControl.WaitForUnityLoadFirstScene
2025-05-03T11:22:54.774|I|42756||Frame Initialization: Starting Impl.ProfileLoopIntegration
2025-05-03T11:22:54.774|I|42756||MoonDebug Initialized… Debug Allowed: False. Hidden on Boot: True
2025-05-03T11:22:54.774|I|42756||Frame Initialization: Starting LoadingScreen.Initialize
2025-05-03T11:22:55.634|I|42756||Frame Initialization: Starting MediaPlayback.Initialize
2025-05-03T11:22:55.634|I|42756||Frame Initialization: Starting Playmode.InitializeQuantumAssetDatabase
2025-05-03T11:22:55.640|I|42756||Frame Initialization: Starting SteamManager
2025-05-03T11:22:55.640|I|42756||Frame Initialization: Starting Settings.SettingsAPI
2025-05-03T11:22:55.652|I|42756||Frame Initialization: Starting AudioControl.InitializeEngine
2025-05-03T11:22:55.657|I|42756||WwiseUnity: Wwise(R) SDK Version 2022.1.3 Build 8179.
2025-05-03T11:22:55.660|I|42756||WwiseUnity: Setting Plugin DLL path to: D:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data\Plugins\x86_64
2025-05-03T11:22:56.038|E|42756||Duplicate WWise MediaItem GUID detected c75c4cc0-dd7e-4e2f-9d51-3a4687cad665. \Game Parameters\Default Work Unit\Distance already exists when inserting \Game Parameters\Default Work Unit\Distance
2025-05-03T11:22:56.038|E|42756||Duplicate WWise MediaItem GUID detected b6a980fb-6330-42e5-8ca1-446b369fe6c8. \Game Parameters\Default Work Unit\Ambience\PlagueLevel already exists when inserting \Game Parameters\Default Work Unit\Ambience\PlagueLevel
2025-05-03T11:22:56.038|E|42756||Duplicate WWise MediaItem GUID detected 8ea99e3d-e59c-4ea7-b4c0-9edc52e7cf1f. \Game Parameters\Default Work Unit\Ambience\Weather\GeneralRainIntensity already exists when inserting \Game Parameters\Default Work Unit\Ambience\Weather\GeneralRainIntensity
2025-05-03T11:22:56.038|E|42756||Duplicate WWise MediaItem GUID detected c75c4cc0-dd7e-4e2f-9d51-3a4687cad665. \Game Parameters\Default Work Unit\Distance already exists when inserting \Game Parameters\Default Work Unit\Distance
2025-05-03T11:22:56.038|E|42756||Duplicate WWise MediaItem GUID detected d1724928-46e4-4048-bbd3-89278dc52d02. \Game Parameters\Default Work Unit\Combat\InCombat already exists when inserting \Game Parameters\Default Work Unit\Combat\InCombat
2025-05-03T11:22:57.557|W|18716||Couldn’t create a Convex Mesh from source mesh “farmingCropPumpkinState03HarvestA” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:22:58.576|I|42756||Frame Initialization: Starting ConfigurationControl.Initialize
2025-05-03T11:22:58.583|I|42756||Frame Initialization: Starting Playmode.InitializeCorePrefab
2025-05-03T11:22:58.621|I|42756||Using existing save directory: C:/Users/Mikita/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\22513
2025-05-03T11:22:58.690|I|42756||Frame Initialization: Starting IntroSequence.PlayMainMenuMusic
2025-05-03T11:22:58.690|I|42756||Frame Initialization: Starting IntroSequence.PlayIntroSequence
2025-05-03T11:22:58.696|I|42756||Frame Initialization: Starting Playmode.InitializePlatform
2025-05-03T11:22:58.773|I|42756||Frame Initialization: Starting Culling.InitializeEntityViewGPUCulling
2025-05-03T11:22:58.789|I|42756||Frame Initialization: Starting Playmode.InitializeRuntimeScene
2025-05-03T11:22:58.789|I|42756||Frame Initialization: Starting Playmode.InitializeMoonDriver
2025-05-03T11:22:58.789|I|42756||Frame Initialization: Starting Forsaken.IL2CPPClassInitialization
2025-05-03T11:22:58.790|I|42756||Frame Initialization: Starting InitializeCastRoot
2025-05-03T11:22:58.790|I|42756||Frame Initialization: Starting TimeControl.Initialize
2025-05-03T11:22:58.790|I|42756||Frame Initialization: Starting AsyncCastManager.InitializeAsyncCastManager
2025-05-03T11:22:58.791|I|42756||Frame Initialization: Starting AnimationControl.Initialize
2025-05-03T11:22:58.792|I|42756||Frame Initialization: Starting Playmode.RestoreQuantumDebugLogSettings
2025-05-03T11:22:58.793|I|42756||Frame Initialization: Starting Playmode.InitializeQuantumProfiler
2025-05-03T11:22:58.793|I|42756||Frame Initialization: Starting Playmode.InitializeQuantumNative
2025-05-03T11:22:58.793|I|42756||Frame Initialization: Starting Playmode.ConnectToQuantumEvents
2025-05-03T11:22:58.793|I|42756||Frame Initialization: Starting TimeSlicer.InitializeForBootup
2025-05-03T11:22:58.793|I|42756||Frame Initialization: Starting Playmode.InitializeRendering
2025-05-03T11:22:58.793|I|42756||Frame Initialization: Starting Playmode.InitializePlaymode
2025-05-03T11:22:58.793|I|42756||Frame Initialization: Starting Playmode.InitializeHintToken
2025-05-03T11:22:58.795|I|2396||First video frame not zero: 2 (0.037989s). Result may be out of sync. Please make sure tracks all start at 0 in D:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/resources.resource
2025-05-03T11:22:58.826|I|42756||Frame Initialization: Starting CinematicTimelineSystem.InitializeCinematicSkip
2025-05-03T11:22:58.830|I|42756||Frame Initialization: Starting Zones.Initialize
2025-05-03T11:22:58.830|I|42756||Frame Initialization: Starting ParameterControl.Initialize
2025-05-03T11:22:58.830|I|42756||Frame Initialization: Starting WeatherControl.Initialize
2025-05-03T11:22:58.840|I|42756||Frame Initialization: Starting WeatherControl.InitializeWeatherEffects
2025-05-03T11:22:58.850|I|42756||Frame Initialization: Starting ReactiveControl.Initialize
2025-05-03T11:22:58.858|I|42756||Frame Initialization: Starting Control.Initialize
2025-05-03T11:22:58.858|I|42756||Frame Initialization: Starting GpuInstancingControl.Initialize
2025-05-03T11:22:58.860|I|42756||Frame Initialization: Starting AmbienceControl.Initialize
2025-05-03T11:22:58.860|I|42756||Frame Initialization: Starting AudioControl.InitializeWwiseSends
2025-05-03T11:22:58.860|I|42756||Frame Initialization: Starting AudioControl.InitializeWorldStateMappings
2025-05-03T11:22:58.860|I|42756||Frame Initialization: Starting Playmode.InitializeSoundSystem
2025-05-03T11:22:58.860|I|42756||Frame Initialization: Starting ViewCleanup.RegisterToQuantumEvent
2025-05-03T11:22:58.860|I|42756||Frame Initialization: Starting GameSession.InitializeMainQuantumGame
2025-05-03T11:22:58.860|I|42756||Frame Initialization: Starting IntroSequence.WaitForIntroSequence
2025-05-03T11:23:05.003|I|42756||Frame Initialization: Starting Playmode.InitializeQuantumAssetDatabase
2025-05-03T11:23:05.011|I|42756||Frame Initialization: Starting ViewFrameIntegration.InitializePoolingState
2025-05-03T11:23:05.297|I|42756||Frame Initialization: Starting armaments.Initialize
2025-05-03T11:23:05.298|I|42756||Frame Initialization: Starting Forsaken.InventoryHelper.Initialize
2025-05-03T11:23:05.298|I|42756||Frame Initialization: Starting Pooling.PrewarmPrefabs
2025-05-03T11:23:06.405|I|42756||Frame Initialization: Starting PrewarmCharacterDataResolver
2025-05-03T11:23:06.704|I|42756||Frame Initialization: Starting AppControl.InitializeSceneMetaInfo
2025-05-03T11:23:06.704|I|42756||Frame Initialization: Starting Playmode.RecoverDisabledObjects
2025-05-03T11:23:06.704|I|42756||Frame Initialization: Starting Playmode.InitializeStartupState
2025-05-03T11:23:06.704|I|42756||Frame Initialization: Starting Playmode.LoadMainMenu
2025-05-03T11:23:06.704|I|42756||Frame Initialization: Starting LoadingScreen.PopOnFinishStartup
2025-05-03T11:23:06.704|I|42756||Frame Initialization: Starting PerformanceTesting.ScenarioRunnerInitializer
2025-05-03T11:23:07.547|I|42756||Account id: 76561198259662633
2025-05-03T11:23:07.744|I|42756||Amplitude id: STEAM-76561198259662633
2025-05-03T11:23:09.096|E|42756||Compute shader ([Rain] [Streams] Update Particle): Property (_CameraMotionVectorsTexture) at kernel index (0) is not set
2025-05-03T11:23:10.634|W|18716||Couldn’t create a Convex Mesh from source mesh “rock_Generic_wall_01_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:10.638|W|18716||Couldn’t create a Convex Mesh from source mesh “fortress_TowerStepB_00_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:11.202|W|18716||Couldn’t create a Convex Mesh from source mesh “pb_Mesh2963836” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:11.248|W|3000||Couldn’t create a Convex Mesh from source mesh “MeshCollider_Stone” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:11.252|W|18716||Couldn’t create a Convex Mesh from source mesh “prop_Food_Apple_01_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:11.262|W|40380||Couldn’t create a Convex Mesh from source mesh “house_stone_wall_04_Mesh” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:11.722|W|18716||Couldn’t create a Convex Mesh from source mesh “dashaGodstatueMaker_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:11.726|W|14264||Couldn’t create a Convex Mesh from source mesh “dashaGodstatueMother_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:23:18.005|?|3000||Unloading 5 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:23:18.507|?|42756||Unloading 154883 unused Assets to reduce memory usage. Loaded Objects now: 1404253.
2025-05-03T11:23:18.507|?|42756||Total: 500.971400 ms (FindLiveObjects: 101.515900 ms CreateObjectMapping: 47.443100 ms MarkObjects: 298.262700 ms DeleteObjects: 53.749000 ms)
2025-05-03T11:24:13.157|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:24:13.157|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:28:21.142|W|49620||Couldn’t create a Convex Mesh from source mesh “pb_Mesh22199086” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:28:21.338|W|46424||Couldn’t create a Convex Mesh from source mesh “SetRubbleSmall_02_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:28:21.339|W|18716||Couldn’t create a Convex Mesh from source mesh “SetRubbleSmall_00_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:28:21.339|W|3000||Couldn’t create a Convex Mesh from source mesh “SetRubbleSmall_01_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:28:31.220|E|42756||Tried to show new item added when no item entity exists. Source item [37280B14104062F4].
2025-05-03T11:28:31.220|E|42756||Tried to show new item added when no item entity exists. Source item [095FF5069B3EEC2D].
2025-05-03T11:30:20.358|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.358|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.358|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.358|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.359|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.359|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.359|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.359|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.362|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:30:20.362|E|42756||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:31:41.278|E|42756||HTTPRequestHelper: Instance already exists
2025-05-03T11:32:13.533|?|3000||Unloading 3 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:32:14.047|?|42756||Unloading 20017 unused Assets to reduce memory usage. Loaded Objects now: 1925127.
2025-05-03T11:32:14.047|?|42756||Total: 514.330000 ms (FindLiveObjects: 140.564500 ms CreateObjectMapping: 48.546500 ms MarkObjects: 309.776300 ms DeleteObjects: 15.442100 ms)
2025-05-03T11:32:14.269|W|18716||Couldn’t create a Convex Mesh from source mesh “statueWallSinkCrabA_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:34:37.928|?|3000||Unloading 1 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:34:38.415|?|42756||Unloading 53752 unused Assets to reduce memory usage. Loaded Objects now: 1352615.
2025-05-03T11:34:38.415|?|42756||Total: 486.943300 ms (FindLiveObjects: 98.457500 ms CreateObjectMapping: 46.739400 ms MarkObjects: 304.430000 ms DeleteObjects: 37.315400 ms)
2025-05-03T11:34:38.427|W|3000||Couldn’t create a Convex Mesh from source mesh “MeshCollider_Stone” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:34:38.448|W|18716||Couldn’t create a Convex Mesh from source mesh “cerim_wall_7_Test_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:35:15.773|W|42756||BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path “core (Clone)/pools/BloodHitCompoundBig2 LPool/BloodHitCompoundBig2 L(Clone)/BloodHitSmall Variant 3 (1)/Decal/FluidSplatFromDecal/FluidSplat”
2025-05-03T11:36:00.676|E|42756||Missing ActionView for action [0B4B2C5D7A00C525]. bruiserFungalFistsAttackCData (MeleeAttackDataAsset)
Path: [DontDestroyOnLoad]/[QuantumViews]/bruiserFungalVariantBase (Clone):HumanoidEnemyView
2025-05-03T11:37:15.944|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:37:15.944|E|42532||A boon logic that removes a boon must be the last logic block in the list.
2025-05-03T11:37:39.792|?|3000||Unloading 1 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:37:40.267|?|42756||Unloading 6070 unused Assets to reduce memory usage. Loaded Objects now: 1383558.
2025-05-03T11:37:40.267|?|42756||Total: 475.278800 ms (FindLiveObjects: 98.556300 ms CreateObjectMapping: 46.009800 ms MarkObjects: 321.541900 ms DeleteObjects: 9.170100 ms)
2025-05-03T11:38:14.230|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:38:23.693|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:38:40.111|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:38:59.846|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:39:04.383|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:39:07.828|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:39:13.234|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:39:52.324|?|3000||Unloading 1 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:39:52.806|?|42756||Unloading 2064 unused Assets to reduce memory usage. Loaded Objects now: 1416518.
2025-05-03T11:39:52.806|?|42756||Total: 481.842800 ms (FindLiveObjects: 100.015100 ms CreateObjectMapping: 46.578400 ms MarkObjects: 328.834200 ms DeleteObjects: 6.414400 ms)
2025-05-03T11:39:52.830|W|3000||Couldn’t create a Convex Mesh from source mesh “MeshCollider_Stone” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:40:30.406|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:40:38.040|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:40:42.603|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:40:42.611|I|42756||Look rotation viewing vector is zero
2025-05-03T11:40:43.807|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:40:48.839|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:40:49.065|W|42756||BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path “core (Clone)/pools/BloodHitCompoundBig2 LPool/BloodHitCompoundBig2 L(Clone)/BloodHitSmall Variant 3 (1)/Decal/FluidSplatFromDecal/FluidSplat”
2025-05-03T11:40:50.147|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:40:50.370|W|42756||BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path “core (Clone)/pools/BloodHitCompoundBig2 LPool/BloodHitCompoundBig2 L(Clone)/BloodHitSmall Variant 3 (1)/Decal/FluidSplatFromDecal/FluidSplat”
2025-05-03T11:41:18.282|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:41:18.515|W|42756||BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path “core (Clone)/pools/BloodHitCompoundBig2 LPool/BloodHitCompoundBig2 L(Clone)/BloodHitSmall Variant 3 (1)/Decal/FluidSplatFromDecal/FluidSplat”
2025-05-03T11:41:30.216|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:41:51.466|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:42:43.203|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:42:47.755|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:42:48.103|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:42:50.283|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:42:52.233|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:43:30.660|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:43:30.660|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:44:11.965|?|3000||Unloading 1 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:44:12.433|?|42756||Unloading 2588 unused Assets to reduce memory usage. Loaded Objects now: 1447063.
2025-05-03T11:44:12.433|?|42756||Total: 468.198800 ms (FindLiveObjects: 103.265600 ms CreateObjectMapping: 46.681600 ms MarkObjects: 312.343300 ms DeleteObjects: 5.907700 ms)
2025-05-03T11:44:37.429|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:44:52.830|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:45:02.749|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:45:17.851|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:45:19.235|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:45:45.231|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:45:52.171|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:46:24.272|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:46:32.937|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:46:37.168|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:46:49.954|E|42532||Boon Modifier [23D3427B7434ECD9] wasn’t properly initialized
2025-05-03T11:47:20.367|?|3000||Unloading 1 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:47:20.830|?|42756||Unloading 2530 unused Assets to reduce memory usage. Loaded Objects now: 1484741.
2025-05-03T11:47:20.830|?|42756||Total: 463.899500 ms (FindLiveObjects: 104.879700 ms CreateObjectMapping: 47.048500 ms MarkObjects: 304.995000 ms DeleteObjects: 6.975700 ms)
2025-05-03T11:47:21.030|W|3000||Couldn’t create a Convex Mesh from source mesh “SetRubbleSmall_01_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:47:21.061|W|40380||Couldn’t create a Convex Mesh from source mesh “SetRubbleSmall_02_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=128 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=64 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=32 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=16 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=8 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=4 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=2 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=1 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:48:12.015|?|44796||d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
Prev playe log (also with freeze):
2025-05-03T11:16:51.177|?|37372||[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers.
2025-05-03T11:16:51.181|?|37372||Initialize engine version: 2022.3.31f1m1 (0)
2025-05-03T11:16:51.181|?|37372||[Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/UnitySubsystems
2025-05-03T11:16:51.181|?|37372||GfxDevice: creating device client; threaded=1; jobified=1
2025-05-03T11:16:51.420|?|37372||Direct3D:
2025-05-03T11:16:51.420|?|37372|| Version: Direct3D 11.0 [level 11.1]
2025-05-03T11:16:51.420|?|37372|| Renderer: NVIDIA GeForce RTX 4070 (ID=0x2786)
2025-05-03T11:16:51.420|?|37372|| Vendor: NVIDIA
2025-05-03T11:16:51.420|?|37372|| VRAM: 12012 MB
2025-05-03T11:16:51.420|?|37372|| Driver: 32.0.15.7602
2025-05-03T11:16:51.594|?|37372|| Initializing input.
2025-05-03T11:16:51.595|?|37372|| Input initialized.
2025-05-03T11:16:51.720|?|37372|| Initialized touch support.
2025-05-03T11:16:51.789|?|37372||UnloadTime: 3.037900 ms
2025-05-03T11:16:52.114|I|37372||Frame Initialization: Starting Playmode.PrepareContentEditorOnly
2025-05-03T11:16:52.114|I|37372||Frame Initialization: Starting GCManagement.InitializeGCManagement
2025-05-03T11:16:52.115|I|37372||Frame Initialization: Starting AppControl.MakeUtilitiesGameObject
2025-05-03T11:16:52.116|I|37372||Frame Initialization: Starting Playmode.LogRuntimeBuildInformation
2025-05-03T11:16:52.118|I|37372||
No Rest for the Wicked
Build Id: 22513
Project Revision: 124008
Engine Version: Unity_2022.3.31f1_upd787
Graphics API: Direct3D11
Final Build: True
Development Build: False
System Information:
System RAM: 64662 MB
CPU: AMD Ryzen 9 7900X 12-Core Processor , 24 cores, 4691 MHz
Controller:
2025-05-03T11:16:52.118|I|37372||Frame Initialization: Starting IntroSequence.ChooseStartupFlow
2025-05-03T11:16:52.118|I|37372||Frame Initialization: Starting CameraControl.InitializeUICamera
2025-05-03T11:16:52.119|I|37372||Frame Initialization: Starting AppControl.WaitForUnityLoadFirstScene
2025-05-03T11:16:52.591|I|37372||Frame Initialization: Starting Impl.ProfileLoopIntegration
2025-05-03T11:16:52.592|I|37372||MoonDebug Initialized… Debug Allowed: False. Hidden on Boot: True
2025-05-03T11:16:52.592|I|37372||Frame Initialization: Starting LoadingScreen.Initialize
2025-05-03T11:16:53.544|I|37372||Frame Initialization: Starting MediaPlayback.Initialize
2025-05-03T11:16:53.545|I|37372||Frame Initialization: Starting Playmode.InitializeQuantumAssetDatabase
2025-05-03T11:16:53.554|I|37372||Frame Initialization: Starting SteamManager
2025-05-03T11:16:53.554|I|37372||Frame Initialization: Starting Settings.SettingsAPI
2025-05-03T11:16:53.567|I|37372||Frame Initialization: Starting AudioControl.InitializeEngine
2025-05-03T11:16:53.593|I|37372||WwiseUnity: Wwise(R) SDK Version 2022.1.3 Build 8179.
2025-05-03T11:16:53.597|I|37372||WwiseUnity: Setting Plugin DLL path to: D:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data\Plugins\x86_64
2025-05-03T11:16:54.031|E|37372||Duplicate WWise MediaItem GUID detected c75c4cc0-dd7e-4e2f-9d51-3a4687cad665. \Game Parameters\Default Work Unit\Distance already exists when inserting \Game Parameters\Default Work Unit\Distance
2025-05-03T11:16:54.032|E|37372||Duplicate WWise MediaItem GUID detected b6a980fb-6330-42e5-8ca1-446b369fe6c8. \Game Parameters\Default Work Unit\Ambience\PlagueLevel already exists when inserting \Game Parameters\Default Work Unit\Ambience\PlagueLevel
2025-05-03T11:16:54.032|E|37372||Duplicate WWise MediaItem GUID detected 8ea99e3d-e59c-4ea7-b4c0-9edc52e7cf1f. \Game Parameters\Default Work Unit\Ambience\Weather\GeneralRainIntensity already exists when inserting \Game Parameters\Default Work Unit\Ambience\Weather\GeneralRainIntensity
2025-05-03T11:16:54.032|E|37372||Duplicate WWise MediaItem GUID detected c75c4cc0-dd7e-4e2f-9d51-3a4687cad665. \Game Parameters\Default Work Unit\Distance already exists when inserting \Game Parameters\Default Work Unit\Distance
2025-05-03T11:16:54.032|E|37372||Duplicate WWise MediaItem GUID detected d1724928-46e4-4048-bbd3-89278dc52d02. \Game Parameters\Default Work Unit\Combat\InCombat already exists when inserting \Game Parameters\Default Work Unit\Combat\InCombat
2025-05-03T11:16:56.370|W|12592||Couldn’t create a Convex Mesh from source mesh “farmingCropPumpkinState03HarvestA” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:16:59.032|I|37372||Frame Initialization: Starting ConfigurationControl.Initialize
2025-05-03T11:16:59.047|I|37372||Frame Initialization: Starting Playmode.InitializeCorePrefab
2025-05-03T11:16:59.113|I|37372||Using existing save directory: C:/Users/Mikita/AppData/LocalLow/Moon Studios/NoRestForTheWicked\DataStore\22513
2025-05-03T11:16:59.214|I|37372||Frame Initialization: Starting IntroSequence.PlayMainMenuMusic
2025-05-03T11:16:59.214|I|37372||Frame Initialization: Starting IntroSequence.PlayIntroSequence
2025-05-03T11:16:59.222|I|37372||Frame Initialization: Starting Playmode.InitializePlatform
2025-05-03T11:16:59.290|I|37372||Frame Initialization: Starting Culling.InitializeEntityViewGPUCulling
2025-05-03T11:16:59.307|I|37372||Frame Initialization: Starting Playmode.InitializeRuntimeScene
2025-05-03T11:16:59.307|I|37372||Frame Initialization: Starting Playmode.InitializeMoonDriver
2025-05-03T11:16:59.307|I|37372||Frame Initialization: Starting Forsaken.IL2CPPClassInitialization
2025-05-03T11:16:59.307|I|37372||Frame Initialization: Starting InitializeCastRoot
2025-05-03T11:16:59.307|I|37372||Frame Initialization: Starting TimeControl.Initialize
2025-05-03T11:16:59.307|I|37372||Frame Initialization: Starting AsyncCastManager.InitializeAsyncCastManager
2025-05-03T11:16:59.309|I|37372||Frame Initialization: Starting AnimationControl.Initialize
2025-05-03T11:16:59.310|I|37372||Frame Initialization: Starting Playmode.RestoreQuantumDebugLogSettings
2025-05-03T11:16:59.310|I|37372||Frame Initialization: Starting Playmode.InitializeQuantumProfiler
2025-05-03T11:16:59.310|I|37372||Frame Initialization: Starting Playmode.InitializeQuantumNative
2025-05-03T11:16:59.310|I|37372||Frame Initialization: Starting Playmode.ConnectToQuantumEvents
2025-05-03T11:16:59.311|I|37372||Frame Initialization: Starting TimeSlicer.InitializeForBootup
2025-05-03T11:16:59.311|I|37372||Frame Initialization: Starting Playmode.InitializeRendering
2025-05-03T11:16:59.311|I|37372||Frame Initialization: Starting Playmode.InitializePlaymode
2025-05-03T11:16:59.311|I|37372||Frame Initialization: Starting Playmode.InitializeHintToken
2025-05-03T11:16:59.336|I|37372||Frame Initialization: Starting CinematicTimelineSystem.InitializeCinematicSkip
2025-05-03T11:16:59.338|I|48848||First video frame not zero: 2 (0.037989s). Result may be out of sync. Please make sure tracks all start at 0 in D:/SteamLibrary/steamapps/common/NoRestForTheWicked/NoRestForTheWicked_Data/resources.resource
2025-05-03T11:16:59.344|I|37372||Frame Initialization: Starting Zones.Initialize
2025-05-03T11:16:59.345|I|37372||Frame Initialization: Starting ParameterControl.Initialize
2025-05-03T11:16:59.345|I|37372||Frame Initialization: Starting WeatherControl.Initialize
2025-05-03T11:16:59.357|I|37372||Frame Initialization: Starting WeatherControl.InitializeWeatherEffects
2025-05-03T11:16:59.374|I|37372||Frame Initialization: Starting ReactiveControl.Initialize
2025-05-03T11:16:59.383|I|37372||Frame Initialization: Starting Control.Initialize
2025-05-03T11:16:59.383|I|37372||Frame Initialization: Starting GpuInstancingControl.Initialize
2025-05-03T11:16:59.384|I|37372||Frame Initialization: Starting AmbienceControl.Initialize
2025-05-03T11:16:59.384|I|37372||Frame Initialization: Starting AudioControl.InitializeWwiseSends
2025-05-03T11:16:59.384|I|37372||Frame Initialization: Starting AudioControl.InitializeWorldStateMappings
2025-05-03T11:16:59.385|I|37372||Frame Initialization: Starting Playmode.InitializeSoundSystem
2025-05-03T11:16:59.385|I|37372||Frame Initialization: Starting ViewCleanup.RegisterToQuantumEvent
2025-05-03T11:16:59.385|I|37372||Frame Initialization: Starting GameSession.InitializeMainQuantumGame
2025-05-03T11:16:59.385|I|37372||Frame Initialization: Starting IntroSequence.WaitForIntroSequence
2025-05-03T11:17:03.197|I|37372||Frame Initialization: Starting Playmode.InitializeQuantumAssetDatabase
2025-05-03T11:17:03.205|I|37372||Frame Initialization: Starting ViewFrameIntegration.InitializePoolingState
2025-05-03T11:17:03.652|I|37372||Frame Initialization: Starting armaments.Initialize
2025-05-03T11:17:03.652|I|37372||Frame Initialization: Starting Forsaken.InventoryHelper.Initialize
2025-05-03T11:17:03.652|I|37372||Frame Initialization: Starting Pooling.PrewarmPrefabs
2025-05-03T11:17:06.257|I|37372||Frame Initialization: Starting PrewarmCharacterDataResolver
2025-05-03T11:17:06.549|I|37372||Frame Initialization: Starting AppControl.InitializeSceneMetaInfo
2025-05-03T11:17:06.549|I|37372||Frame Initialization: Starting Playmode.RecoverDisabledObjects
2025-05-03T11:17:06.549|I|37372||Frame Initialization: Starting Playmode.InitializeStartupState
2025-05-03T11:17:06.549|I|37372||Frame Initialization: Starting Playmode.LoadMainMenu
2025-05-03T11:17:06.549|I|37372||Frame Initialization: Starting LoadingScreen.PopOnFinishStartup
2025-05-03T11:17:06.549|I|37372||Frame Initialization: Starting PerformanceTesting.ScenarioRunnerInitializer
2025-05-03T11:17:08.102|I|37372||Account id: 76561198259662633
2025-05-03T11:17:08.458|I|37372||Amplitude id: STEAM-76561198259662633
2025-05-03T11:17:12.322|E|37372||Compute shader ([Rain] [Streams] Update Particle): Property (_CameraMotionVectorsTexture) at kernel index (0) is not set
2025-05-03T11:17:13.888|?|53024||Unloading 5 Unused Serialized files (Serialized files now loaded: 4050)
2025-05-03T11:17:14.039|?|37372||Unloading 120783 unused Assets to reduce memory usage. Loaded Objects now: 340564.
2025-05-03T11:17:14.039|?|37372||Total: 149.744200 ms (FindLiveObjects: 28.265300 ms CreateObjectMapping: 16.084600 ms MarkObjects: 67.886300 ms DeleteObjects: 37.507300 ms)
2025-05-03T11:17:14.151|W|12592||Couldn’t create a Convex Mesh from source mesh “rock_Generic_wall_01_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:17:14.184|W|12592||Couldn’t create a Convex Mesh from source mesh “fortress_TowerStepB_00_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:17:14.791|W|12592||Couldn’t create a Convex Mesh from source mesh “pb_Mesh2963836” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:17:14.832|W|53024||Couldn’t create a Convex Mesh from source mesh “MeshCollider_Stone” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:17:14.853|W|12592||Couldn’t create a Convex Mesh from source mesh “prop_Food_Apple_01_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:17:14.866|W|51856||Couldn’t create a Convex Mesh from source mesh “house_stone_wall_04_Mesh” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:17:15.704|W|12592||Couldn’t create a Convex Mesh from source mesh “dashaGodstatueMaker_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:17:15.709|W|51856||Couldn’t create a Convex Mesh from source mesh “dashaGodstatueMother_Model” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.626|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.627|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:19:12.627|E|37372||Trying to read value of type Color while reading a value of type Keyword
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=128 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=64 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=32 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=16 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=8 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=4 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=2 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.005|?|50672||d3d11: failed to create staging 2D texture w=1 h=1 d3dfmt=28 [887a0005]
2025-05-03T11:20:40.006|?|50672||d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
got the same issue. what fixed for me was to use windowed mode instead of full screen windowed