Friendly Fire feels bad

Friendly fire feels pretty bad in two-player coop with both players using melee attacks.

Not much else to say. It’s almost impossible to avoid hitting your friend.

We’re only 5 minutes in and I think this may block us from progressing much further.

That’s the whole point of a co-op game bro… find synergies with your teammate. If you both insist on running your own builds even though they don’t seems to work together, then don’t queue co-op. Stay solo no?

+ after 5min I don’t think you’re legit to say both of your melee builds doesnt go along…. maybe try a little bit harder ?

Yeah we started to figure it out… sort of a body check ping/pong or divide and conquer.

It’s not as bad as we originally thought.

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