Positives:
- The new music ingame sounds great.
- Max size for stacks in chests has increased - Very nice and needed.
Negatives:
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Haven’t got any interesting/good items AFTER 6 HRS. (Weapons, armor, rings).
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The fast travel system is HORRIBLE. So much running through the same routes over and over.
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The itemization system is weird and confusing. After being level 10+ i still get the “rank/tier 1” items that i also did when i was level 1. (Basically feels like you dont get any good loot drops, but always have to craft - Which is a another problem in itself. More on that below)
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We don’t get enough gems. Ive only gotten 1-2 of half of the gem types after having reached L10.
(You basically don’t want to use them as you never know when you get another one) -
The enchancements pool for items seems to be way too big compared to how many “fallen embers” we get.
You never get enough to create a single great item. Feels like a waste to use FE on your items. -
EXTREMELY dissapointing that you both removed stamina cost from arrows + Wands are also melee weapons as default. (A lot of people were hoping to play as a “caster” type of character)
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There doesn’t seem to be an indication of how many meals you have eaten during an encounter.
(We shouldn’t manually track that in our heads) -
A lot of the enchancements have stuff that only in text explains what it does - But doesn’t have any values in it.
(If something deals DMG or provide buffs then WE WANT TO KNOW THE VALUES)
Summary:
I expected more!
The changes doesn’t feel like real improvements.
Too many bad/weird design choices.
I was really looking forward to this update, but already consider putting the game down again, unless you very quickly address the current issues. (A lot of them really ruins the experience and makes you wonder if the game even got better)