Fallen Embers is killing the fun

Hi, this is just my take on it, your experience my differ from me but I am the kind of person that likes to perfect my builds and I am still not able to perfect even one build right now so here is my feedback.

Hotfix 3 introduced: “Slightly decreased drop rate and value of Fallen Embers”.
My experience so far is that large chests that had 1-3 Fallen Embers in 90% of the time is now down to 1-2 Fallen Embers per large chest, I have not found a single large chest with 3 Fallen Embers sense the Hotfix 3 was introduced. This is NOT a “Slightly decreased drop rate”.

I have over 100+ hours into the game and still I have not been able to even have one proper build with the different stats I want. I have picked up and saved all my Plagued gear, most of them come with 1-2 enchantments so you need to spend Fallen Embers on that. I have rerolled my weapon with 70+ Fallen Embers AND still I am missing 2 stats I really want on it.

It’s seems impossible to perfect your gear and build, maybe I am just extremely unlucky but reducing the Fallen Embers drop rate made me feel like I am now wasting my time and every large chest I see now also feel unexciting.

The most fun for me is collecting gear, materials etc to try different variations and do cool, fun builds. Now if I want to try different weapons and gear to see what works with some decent rolls I also feel nahh I cannot waste my Fallen Embers on this and need to save it for my current one build that is still not perfected…

Fallen Embers for me is dictating the fun right now and that fun is just killed with your “Slightly decreased drop rate”, the drop rates should be increased not decreased.

I agree that some game systems are weird - item drops like Diablo (which is nice), but then you can’t fully use the items unless you have lots of Fallen Ember to perfect them, and that requires lot of grinding. Fun enough for 1 weapon, but when you wanna experiment with different builds, now you need 1000’s of Fallen Ember

You have a couple of options to gain more Fallen Ember:

  1. Create multiple realms
    Upgrade the stores in all of them, and visit all of them to buy Fallen Embers from shops

  2. Item duplication
    I can share a method to duplicate items, but I won’t recommend it until you are already done with the game

Agree, at least crucible can award more embers for senechal. Even the drops there are meh!

What’s the point perfecting your build in this current state of watered down dumbed down ARPG combat?

Yes, I’ve also noticed the drastic change in drop rate, but I just don’t need them anymore.

Yep, you can get by and do all the content with little issue with 2-3 well synergising stats and that’s it, other than that just upgrade your gear’s level and you’re sorted. No point discussing drop rates until the drops are actually needed.

duping should only be discussed in ways to fix it, not to share if like it was supposed to be a feature.

“Slightly decreased drop rate and value of Fallen Embers”…THIS IS NOT A Slightly decreased"…i was hoping they would actually increase the drop rates but to my surprise hotfix 3 decreased it, now I am just wasting my time…Fallen Embers are so important for build diversity and trying to min/max your gear…now that is just impossible…So typical, just when you have some fun, they pull the rug under your feet and it becomes a tidies chore and not a game anymore, after farming most of the day and getting nowhere iam now just pissed off…

I have also noticed the lack of fallen embers and wish they would revert the nerf. I was constantly trying out new enchantments and now it’s a joy to get 2 or 3 after hours of play.

Btw the problem with enchanting is that there are different groups for each type of enchantment so even if you try 100 times on one line it will never go to where you want it if it isn’t part of that specific enchantment group. So some weapons or armor are just useless for crafting if they don’t come with the group you need for your build.

please revert the fallen ember change in hotfix 3, it’s clearly not “Slightly decreased”, I had a farming route I always did before, It’s a significant difference now. Really love the game and want to play it but it’s so demoralizing even logging right now.

You can literally get BIS items in hours in the game right now and people are still not satisfied… If you are wasting 70+ fallen embers on your weapon and still not getting the stats you need, you are most likely trying to roll for a stat that doesn’t exist in combination with your existing stats. You should know that you can only roll one stats of a subgroup, such as one combat stat, one hp stat and so on.

They should reveal more info as to what you can still roll on your item when you tried to roll it.

To me it’s not a Fallen Embers issue, it’s a not interesting enough Enchantments issue. The Fallen Embers feel less rewarding because the reward is to gamble on a piece of something to make something else work better. Since the design of enchantment is based around stacking some bonuses until you reach a kind of critical point to have a “build” that “works”. In other words Fallen Embers are boring because most of the enchantments are also boring. The game doesn’t allow for very deep build-crafting and the majority of builds are pretty obvious to what your archetype is which causes the gameplay to revolve around using fallen embers to gamble for those specific enchantments. It’s not fun, in fact it’s one of the worst aspects of the game.
It’s kinda crazy to me that no ARPG right now seems to nail the gear/loot aspect of the genre. Last Epoch does a decent job though.
Anyway, I think the developers are aware at least I hope so that enchantments and attributes build system has got to go.
We just have to wait and let them cook. Overall I really hope we get a lot better Enchantments system and attribute system because it’s some of the most lame parts of the game. The visuals and exploration and to some extent the combat are what is keeping the player base, I don’t think ive seen a single person comment how exciting they think the enchantments are.