Experimental Exalt system, torn item cost mistake

Hello again ^^

I just noticed the issue in exalting. That the items show you need Torn Marrow, but it takes Torn Husks to actually exalt.

Side Report (This one was already mentioned): The currency view in the exalt window, switches the number of owned Torn Sinews and Torn Marrows. It shows I have 41 Torn Marrow and 33 Sinew, when it is the other way around in my inventory

Edit: Added clip of the process


upper left it thinks i have sinew,
in the tooltip it think i have husks,
but actually i only have marrow.

wtf?!

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Same here, the highlighted red missing item is actually wrongly displayed, often it is the higher tier of that mat, like a mass.

Hello. Thanks everyone for the report, it has been fixed :partying_face:
You’ll see the fix with the next game update.

Thanks!

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