The bombs need balancing they’re pretty overpowered.
I think this can be improved on:
- Bombs don’t track after a dodge
- Bomb radius is smaller. It’s too big at the moment.
- Throw distance should be much closer. At the moment they can throw from at least half the screen away or even off screen before you see them.
- Limit the quantity, the enemies seem to have infinite bombs if you don’t close into melee.