CPU: Ryzen 5800X3D
GPU: RTX 4090
32GB RAM
Windows 11, latest drivers on everything
Hovering 90fps average, can dip into low 80s, highs are 110-120 in small areas.
Best quality preset at 1440p.
CPU: Ryzen 5800X3D
GPU: RTX 4090
32GB RAM
Windows 11, latest drivers on everything
Hovering 90fps average, can dip into low 80s, highs are 110-120 in small areas.
Best quality preset at 1440p.
游戏完全不能正常运行,20-30分钟必然卡死或者闪退
Rtx 2050 Laptop gpu
AMD Ryzen 5 5600H
16gb ddr4 ram.
playing at 1650p or the option below 1080p, resolution with dynamic resolution turned on and 70% on the rendering scale. Also playing at performance preset. Performance ranges from 25fps to 32fps with huge drops in Sacra and in cutscenes.
Legion go, latest Bios and fully updated.
800p /Performace
LGO set on performance mode upto 30W
FPS 25-40 with some drastic drops on heavy scenes.
Love the game
Win 11 pro 23H2 (insider preview dev mode)
RTX 3070ti 8gb (552.22 ver driver)
Ryzen 5 5600x
32gb 3600 ram
nvme ssd 1tb samsung 980 pro
45-65 fps - 1080p - best quality
50-60 fps in Sacrament
Felt one drop to 35 fps right on this spot, when just arrived
(huge load i guess?). Location near to Sacrament entrance
AMD 3700x
RTX 3080
32gb ram
Pcie 4.0 NVME SSD
Windows 10
Getting 50-65fps on best quality
Up to 75fps on performance
And
Steam Deck 512gb
Getting 20-35fps
Windows 11 Pro
4070 Super
Ryzen 5 5600x
RAM 16GB 3800MHz (8x2)
NVME Sabrent Rocket 4.0
1440p - Quality - 100% Render Scale - No Dynamic Resolution
I’ve 65-90fps depending on the area in open world, in some areas it even drops below 60fps touching 45-40fps. In these areas the GPU is not exploited 100%, its load remains around 75%-85%. I don’t think it is CPU bottleneck as in other areas the GPU load is smooth, this problem generally occurs in specific areas
I also have a steam deck (oled 512GB), it holds 30 fps in areas with less vegetation and has more pronounced problems in areas with thicker vegetation such as the swamp. It suffers from stutter and heavy framedrop at the time when there are physical interactions, such as destroying barrels or exploding grenades
Win 11 pro
GPU: AMD RX 6600
CPU: Intel(R) Core™ i5-12400F
RAM: 16gb 3200 mhz
SSD: ssd 1tb
3440x1440 resolution settings
Performance graphics option
I’m getting 20-50 fps.
My specs:
CPU: 13 10100f
GPU: Rtx 4060 8gb
Ram: 16gb 3200mhz
Game in SSD
My game runs at around 40 to 60 fps, but suffers from frequent drops, especially in open scenes
I find it strange that both the GPU and the CPU do not reach 100% usage (they stay around 75% usage)
Im a MacOS User BUT I use a VM called ShadowPC (Cloud Gaming) for Playing all my Games over a normal “remote” Windows Server/System.
Normaly I can play Games at 4K with 60FPS like War Thunder with High Settings - even Star Citizen “can” run up to 60FPS. (which is hard because of Alpha^^)
No matter on which Resolution and Settings I play: The FPS stay bad around 35-45, even in FullHD…
Ingame Settings:
Monitor Resolution: 3840x1440
Ingame only be able to select 2560x1440 and up to 4k but my Resolution doesn’t show anymore After I closed the game (Yesterday I was be able to play on 3840x1440)
Performance Preset (currently)
“My”/The Server Specs are:
Windows 10 Home
GPU NVIDIA® RTX™ 3070 Ti (A4500)
AMD EPYC™ 7543P (bis 3.7 GHz) 8 vCores
28GB RAM
Lenovo Legion Laptop
Intel i7-12700H
RTX 3060 Laptop 6Gb
32Gb Ram
M2 Drive
Win 11
Works stable on FHD best quality, fps capped at 30 since i dont want my gpu fan to be even noisier than it already is.
No crashes so far.
AMD Ryzen 7 2700x
16GB ram (good clock speed)
AMD 6700 XT
Monitor, 1440p ultrawide
Balanced Presets
Performance is generally fine, but occasionally gets noticeably stunned and struggles. Computer runs hot.
Some more performance numbers
On main menu screen (with window at 1440x900) its at 98% GPU usage and holding there. CPU at 22%.
Changed to 3440x1440, max 60 fps, still 99-100% GPU usage on main menu screen.
Running around the market place it was mostly about 80%, occasionally dropped to 67%. Minimized it to type this message and it skyrocketed to 100% again. RAM also at 96% now (had been high but not that high). CPU still at like 50%, so not too taxed.
I am using a laptop with a:
-NVIDIA RTX 2060
-Intel I7-10750H
-16GB of Ram
-SSD 512 GB
-Windows 11
I am getting around 40-50 FPS average on the Performance quality settings. And it stutters to 10-30 FPS in bigger zones. I have made zero changed to any other settings.
Quality Setting
Sometimes it runs okay - first boss second phase was a slideshow.
Sometimes render on 150 is betten dan below 100
In the town I have laggs
The game needs over 11 GB RAM
WIN 10
32 GM Ram
SSD
Radeon RX Vega
E/A-Port 0x000003C0-0x000003DF
Intel(R) Xeon(R) processor E3 - 1200 v3/4th Gen Core processor PCI Express x16 Controller - 0C01
In general old PC but can handle new games with normal quality settings without laggs,
Win 11
11th Gen i7
RTX4070
32GB 3200 Ram
Installed to NVME4 SSD 1TB
Asus Monitor 144Hz with Gsync on fullscreen
Display Framerate Limit Set to 90
Graphics Quality: Render Scale 100, Sharpness 100,
Motion Blur 100, Framerate independent Motion Blur ON
Dynamic Res Scaling ON Target 75FPS, X70 Y80
Hovers between 70 - 90 FPS.
Total speculation, but I noticed that I had Dynamic Res Scaling set to 90 matching the FPS limit and I seemed to get more hitching. It may have been triggering the resolution scaling constantly impacting performance.
I know there are a lot of people having issues and won’t discount that. The game obviously needs some optimization, DLSS, FSR, etc. But the performance for native rendering on a 0 day early access game (on my setup) seem pretty good. Better than some recent AAAs on release.
Great job devs!
Areas where I seem to have issues:
Windows 10
Intel i5 10400F 2.9Ghz
16GB RAM
Nvidia Geforce RTX 3060Ti
Game runs quite well. some slowdown here and there but, otherwise it’s great!
Win 10
RTX 3070
Ryzen 7 5800x3d
32gb DDR 4 3200mhz
Nvme SSD 1tb
Playing at 1440p
Getting from 60-90 open world depending on scenery.
Bossfights it drops to 50-60 ish
I wanted to make a note of this, because I notice that during combat is when I’ve had both the graphical stutters AND the audio stutters happen at the same time. Right at the beginning of a fight, when I take my first swing with a weapon or the enemy does. The sound cuts out and I lose several frames of the animation. It’s like the whole game “hiccups” and then catches up to itself.
Steam deck
Performance is pretty bad. 20-30 fps. Cutscenes go down to 10. When fight gets hectic, fps tanks and in worst cases, game hardlocks.
Please add setting to improve the performance on the deck. Stable 30 fps is a must for an action game.
Win 11
RTX 4070
AMD Ryzen 5600x
16GB RAM
NVME SSD 2TB