Desktop
Windows 11 Home
2560 x 1440p @ 144hz
RTX 4070
AMD 7600X
32GB Ram (2 x 16GB) DDR5-6000 CL36
Full Screen Window
Vsync On (for G-sync)
FPS uncapped.
Best Quality preset.
FPS varies between environments. I net usually 50-60 fps in most areas, with large dips and staggering around graphically intese scenes, going all the way down below 30 fps at some points.
Cinematics in particular can hitch and stutter for me. The only solution to a stable 60+ fps gameplay is currently dynamic resolution, which is not acceptable. But it’s early access and I expect to see plenty of optimization. DLSS and frame generation will be key players here.
Win 10 pro
Ryzen 3600X
RTX 2060 Super
32GB DDR4
1080p @ 164Hz
on NVMe
Vsync is off
Framerate capped at 60
Playing on Performance settings. Only had two crashes in ~9 hours of play. Hitching and frame drops are pretty constant, probably every 30-60 seconds or so, especially in Sacrament. Playing on latest Nvidia drivers (as of 4/16).
numbers are def a lil wonkey, my gpu is only using 55-60% of 16g of vram and my cpu is only at 45-55% but even when i reduce settings to balanced from quality and lower render scale to 80% the fps will increase from 45-55 frames to 55-60 but it still dips well into low 40 and my gpu and cpu usage changes about 2%
i used horizon zero dawn as my ref since its ps4 title.
in zero dawn i run highest settings at 2k and get 85-100 frames dependant on weather and the number of targets im fighting at once.
my gpu usage is normally at 85% and cpu is at 60% for that title so i was honestly a lil jarred by the 30fps i when fighting on the flaming boat. or even
Windows 11
Intel(R) Core™ i9-10900F CPU @ 2.80GHz 2.81 GHz
RTX 3080
32 GB 4k DDR4
M2 SSD
I play the game mostly on Quality with no tweaks, but even wetting it to low, or tweaking it myself does not change anything for the places that my FPS tanks. I would get 60fps+ until those areas would tank it down to 30-40 (USUALLY WHEN IT’S RAINING)
Wäre schön wenn man die Handeheld Kompatibilität auch steigert. Leider im Moment viele FPS Dips und Ruckelei. Konnte daher das wunderschöne Spiel noch nicht sonderlich viel testen.
game runs smoothly most of the time. Cutscenes are a little janky and jumpy and could do with some work. Occasional farm rate dips but nothing crazy bad. Make the game Geforce Experience comparable and i’m sure they’re optimization would make it just fine for me.
Win 10
Rtx 3070
i7 -10700 F
16g Ram DDR4 a 2666MHz
1 tb ssd
Really low performance on Sacramenta 25-35 fps average
Overworld mostly 60 fps with dips to 30, 35, 45 etc.
Not sure about this but I think the last Nvidia driver made the performance a little bit worse in my case.
Using “balanced” settings with 1080p for more stability.
Most drops in fps occur with too many fire effects and rain together, when some bosses or bigger enemies use some flashy attacks (rarer) or when going near certain edges where we can see a lot of other areas, like the bridge to the Rookery in Sacrament.
Aside from that, I’m getting 50+fps just fine. The performance lowers a bit when trying to run 1440p.
GeForce Now Ultimate. Whatever I am using on the particular day, usually a 4080. Note that it does not work on my Chromecast for some reason, even though I would be playing with a controller.
I capped fps at 60 while playing 1440p. Game runs mostly around 30-45, dropping as low as 10 during cutscenes for some reason before stabilizing back at 60.