Dodge twice with a single press

Hello everyone,

I’d like to report a dodge behavior that has been affecting my combat experience and might be related to input handling.

In my case, the dodge action seems to be triggered both when the dodge button is pressed and when it is released. Because of this, if I press and release the button with the right timing, the character performs two dodges, even though I only pressed the button once.

For example, my dodge button is set to Space:

  • When I press Space → the character dodges

  • When I release Space (if timed correctly) → the character dodges again

So a single press ends up causing a double dodge, which often puts me in a bad position during combat or drains stamina unintentionally.

This doesn’t seem intentional and feels more like the input being registered on both key down and key up events. Ideally, the dodge should probably trigger only once per input (for example, only on button press).

I wanted to share this as feedback since the game is still in development. Hopefully this helps improve the input responsiveness and combat consistency.

Thanks for the great work, and I’m really enjoying the game overall!

As stated in the title, at first I reassigned the dodge button from the skill bar to the right mouse click. I initially thought my mouse was broken, so I bought a new one, but the issue persisted—the character still dodges twice with a single press. I then moved the dodge button to the keyboard, and even went as far as purchasing a controller, but the problem still occurs. I hope the team can investigate and fix this issue as soon as possible.

this question is not related to steps below.. Are you by any chance playing on a Laptop?

you can try this:
Right-click the game in Steam > Properties > Controller > select Disable Steam Input to see if the native game drivers handles it better.
(if its Disabled already you can try Enabling it)

alt. to be considered..
a Faulty USB Port? (try a different USB Port for your wired device or for the bluetooth receiver)
Or
in case you use a USB Hub? (connect your device directly to your PC)

You can also try the differences between 2.0 and 3.0 USB Ports.
(sometimes even a new device with a 3.0 USB can be more stable in a USB 2.0 port)

This bug is frequently reported on the Steam forums, so at least know that you’re not alone.

Hi all, thank you for reporting!

A clip would go a long way for this bug, if one of you can provide that please.

@Ana is there any differences if you dodge from a standing, running or directional position?

Please let us know here if you find one!

May I also ask you everyone here for their files. To do so, follow these instructions: How to Properly Report Bugs!

Silas

Huge find, thank you Konrad!!

I will escalate this immediately.

(disregard the ask for files for now, unless Moon comes asking for it :wink: )

Silas