Dodge does not work correctly if you change the default control

I found a bug that destroys the gameplay and is the reason for the negative reviews in the steam.

If the run and dodge buttons are reassigned to two different buttons:

  1. Dodging without moving does not work.
  2. Dodging does not work if you move in one direction, but try to dodge in the other direction.
  3. Dodging does not work if you hold the button on the keyboard for a little more than a millisecond.

This bug destroys the gameplay. It is necessary that running and dodging work correctly when reassigned to different keys.

2 Likes

I confirm the bug, the same situation.

1 Like

have you double checked, that u did not accidentally double bind the keys you changed. it is known that for some keys it can create conflicts.

we had reports of a similar issue with healing that were solved by checking and rebinding the keys.

i would recommend double checking your keybinds.

if this does not help, it would be nice to have some more info, to investigate the issue: clips, screenshots of your keybinds, logs etc.

Thank you for your report. We are gonna look into this.

+1
With KB/M it should always dodge in the direction of the cursor, even if the character is not moving. Also if dodge is bound to a separate key, it should be on press not on release.