In my opinion, choosing enchantments from a list is tedious and overwelming.
And the costs are definitely too high, 1,250 embers for a build with a two-handed weapon and no off-hand and no secondary weapons.
It’s absurd to make just one build, if you then want to change between different builds, it would be really unfair, in terms of time required/reward.
This: “The RNG Problem, Enchantment System Vs Gem System (Refined)” is the topic I wrote about the enchantments. You may have already seen it since I propose it every time someone talks about enchantments, if you haven’t seen it please check it out.
In the topic:
- I demonstrate that it is possible to replace enchantments with gems.
- I demonstrate that it is possible for gems to do everything that enchantments do and even more/better.
- I propose to completely replace the enchantments with the advanced gem system that I have perfected.
But my current opinion is that this system could be introduced alongside the current enchantment system.
The enchantment system would maintain its RNG aspects, and with its immediacy it would be used especially in mid to late game (the roguelite aspect), while the ”perfected” gem system remains perfect for building in late game and making truly personalized items.