Controller seems to be consistently ignoring inputs

Noticed today for the first time, my character did a Normal Attack when I tried to use a Rune. I tried to duplicate this issue but couldn’t.

I was walking off the edge of an area and as I did I activated my rune ability only to see my character do a Normal Sword Attack instead.

The game does queue some inputs but I have a thread as well talking about inputs being outright deleted even though Windows see’s the input…the game does not.