"Comprehensive System Optimization Proposal: An End-to-End Enhancement Plan from Core Mechanics to Player Experience – Final Suggestions to the Dev Team"

Gameplay Mechanics

  1. Fixed Affix Slots

Keep affix positions unchanged during rerolls to maintain interface consistency.

  1. Teleportation Network Expansion

Ensure at least one fast-travel point per major region; prioritize free teleportation.

  1. Storage System Overhaul

Increase chest capacity to 99 slots with advanced management: sorting, categorization, and partitioning.
(Current housing feels like just “a container for chests.”)

  1. Item Lock Function
  • Add locking for gear/items/affixes to prevent accidental dismantling or modification.

Combat Adjustments

  1. Input System Refinement
  • Reduce evasion frequency in current version:
  • Shorten backstep/backjump distance.
  • If a polished input system is unfeasible, consider removing it entirely.
  1. Solo Mode Rebalance

Reduce enemy ganking and lengthy attack combos.
Increase parry rewards, cut aerial attack downtime, and diversify combat options.

  1. Attack Edge Protection
  • Add hitbox forgiveness for player attacks near edges to prevent unfair misses.
  1. Input Buffer Optimization

Remove command stacking; implement a balanced input buffer window.
Cancel buffered actions if the player is interrupted or unable to execute them.

Quality-of-Life & Progression

  1. Restoration at Checkpoints
  • Allow bonfires/teleport points to restore HP/focus and relax food restrictions.
  1. Early-Game Building Unlocks

Reduce resource costs for early construction upgrades (currently unlocked too late to matter).

  1. Real-Time Grind Removal

Use in-game time for crafting/construction; eliminate real-world timers entirely.

  1. Side Quest Revamp
  • Replace daily/weekly tasks with branching side quests offering:
  • Inventory expansion items
  • Tiered gear rewards (blue/white + rare variants)
  • Meaningful choices to alleviate early-game gear scarcity.

Development Philosophy

  1. Polish Before Expansion
  • Focus on refining existing systems rather than adding untested features.
  1. Clarify Design Vision

Define and communicate the game’s target audience clearly:
If targeting mainstream players, prioritize widely appealing mechanics.
If niche, state the intended player base and design stance upfront.

P.S.

“This represents my final 1% of hope - please make the game genuinely more enjoyable.”