Camera management (I've used Google translate)

Hi, I’m writing to you because I’ve often been attacked (and often hit) by enemies that I couldn’t see because they were out of the frame. While they were already ready to strike as they could see me.
Simply put, they see me but I don’t see them.
I realize this is no small feat, but couldn’t you find a way to manage the camera better? not necessarily managing it in 360 degrees, but giving the player the ability to have a better view of the surrounding environment.
I realize that you already have a lot of work to do and I thank you for the commitment you are putting into this project which I find very beautiful even at this stage.