The performance is really, really poor right now. I understand that there’s a lot of detail in small animations, but games like this are based around fluid combat and movement. I’m playing on a fully equipped gaming rig and its stuttering and stammering even with performance on “balanced”. Especially for the starting area, I know rain is cool but so many people will load into that poorly performing shore line and simply leave. This performance will quite literally kill the game on arrival.
if you want to help the team investigate the performance issues, please refer to this topic: How to Make a Performance Capture
as a short term help, altho it might not work for everyone, i changed some settings, and now mostly have stable 50-60is fps. sure, not optimal, but playable.
in options, try setting “Quality presets” to performance, test different Upscaling method settings, and play around a bit with other graphics options. For me it also helped turning motion blur off, and reducing render scale to 50%
also make sure to update your drivers (there was an nvidia update recently (i think a week ago or so), just in case you have not done that already.
I had already completed a full run, played on this computer quite a bit. Performance was noticeably worse. Meanwhile though, booted it up on steam deck and it was noticeably better.
If any devs look through for reference, desktop is bottlenecked by a AMD 5700 XT running with 3440x1440 ultrawide. Not really comfortable doing the whole kernel capture thing, but it is SOOOO bad now.
Went through and did some PC upgrades because Lies of P was struggling too.
New CPU and a 4060.
I have full performance settings, put target framerate at 30.
There was a 144 ms render latency, which makes a reflex based game just unplayable.
It might run great on steam deck, but HOLY CRAP yall this is just abysmal. I ran cyberpunk happily on this machine BEFORE UPGRADES and it cant run this top down 2d game?
Whatever is killing the render latency has to go or your game will be DOA for anyone who tries to play on PC.
i don’t know exactly how this game uses resources, but i can tell you, i am still playing with my 1080ti and i have had little issues. i assume it is my 32 GB of ram (split in 4 channels) that helps a lot.
from all the reports i have seen here, and from my experience as a IT hardware consultant, i can only assume, that there are some memory bottlenecks.
i know this does not help initially, but for everyone setting up a gaming PC or upgrading their pc i can always just recommend using all available memory channels. 4x4 GB is always better than 2x8 GB. use your available lanes on your motherboard.
and for short term help, i also can respect the decision to not wanna share your log files, but other people reported that following the advise seen here: How to Make a Performance Capture has helped them.
I also have 32gb RAM.
So did some digging on the 1080 TI and I think I found the problem, VRAM amount.
The card I’ve got, and the newer one I tried the 4060, have 8 GB VRAM. The 1080TI has 11GB, and the steam deck shares all it’s ram across CPU and GPU which combines for 16GB.
So I think the thing that is making the completely unplayable performance is having a normal amount of VRAM on the graphics card. Which is really bad.
do u use 2x 16 GB RAM or 4x8? using all memory channels would be preferable. so in case u only have 2 DIMMs and are upgrading anyways, maybe get 2 more (same manufacturer), to utilize all channels/lanes.
can we stop pretending that something like that will cause performance problems like this
this isn’t “there’s a stutter every now and then”
This is “the game lags to the point it is unplayable even on extremely good hardware” and its a widespread issue unique to this game.
well i come from a hardware point of view, as i worked in HPC for almost 10 years. And i can also tell you, that i have a old 1080 GPU and i play on 4k without major stutters.
yes this game has more frame drops than others, but it is in its early stages. and a mindful and well optimized hardware setup can help last you for years without the need to upgrade. there is a reason why mainboards have 4 DIMM slots from my experience it is one of the most common hardware setup “mistakes”. when u truly want to optimize your rig, you should use all memory lanes.
also, the known issues are being investigated, so it will help to send your logfiles and follow these steps: How to Make a Performance Capture
Its not widespread though, i mean, when the EA released i always got stutter on the bridge before the first whisper of the nameless pass, a lot, almost freezing, now i dont have any, my PC didnt change.
There have been improvements, but i agree, since this is EA the devs should keep a watch for these complaints and fix the issues, people just have to be patient, afterall PC gaming is hard to code for, we have a lot of hardware combos.