Please note that this might have spoilers!
Firstly, congrats on the launch although personally i am disappointed by the way the game performs.
There are a lot of bugs starting with the character creation screen where the sliders for the various customization features jump back and forth or disappear entirely. The hair sliders last position shows a yellow hairstyle regardless of the colour you select.
Also in character creation menu there is nothing in the UI to show which options were selected in terms of hair/eye colour if you go back to a different sub menu…
When selecting the eye/hair/beard colour using the controller it selects it and then reverts to the sub menu instead of staying on the colour and allowing me to move left and right to select another one.
When setting the graphics sometimes the rest of the sliders disappear and only the slider you interact with remains visible.
In general the sliders and the UI elements are clunky, buggy and unresponsive. When using keyboard and mouse the game feels clunky and just bad. I switched to controller and it was better…
I get it that the game is optimized for controller but the K&M experience is horrible. For example there is no exit to main menu button when I press escape. Or at least i couldnt find it because the menu the KM players have is different than the one the controller players have and i really dont understand why.
Would love to know what the yellow toolbox in the bottom right corner of my screen means but when i hover my mouse on it there is no tooltip…
There is also no tooltip for the stats in the character level up screen.
On the boat when you first start the game the waves clip through the boats texture and traverse the front side colliding with the crew.
Npc textures are also clipping sometimes.
Armor textures look low res, faded and blurry even on best quality settings.
The dialogue option when close to npc disappears very fast like the interaction hitbox is very small even though im sitting right next to the npc. Generally the interaction hit boxes are small be it with npcs or gathering.
Consuming food sometimes requires a single tap on the D-pad, other times 2 taps. Which one is it? It seems like there is a input delay.
During combat enemies get stuck if there is an object (barrel, pillar etc) between them and the player. I can simply wait for the enemy to roll its animation then attack without getting damaged.
On the beach if you encounter enemies and run with them to the dead captains body they will proceed to attack his corpse instead of the player.
As i reach the first fire pit on the beach going north of it through what appears to be a crack in the wall (Mariners keep) there are a few enemies. If i make them chase me they wont go past that crack and they just stand there without attacking and i can kill them.
Upon encountering the first enemy that throws fire bombs placing any obstacle between you and him will make him throw the bombs in close proximity and set himself on fire. He then proceeds to execute his animation repeatedly hitting the obstacle and can easily be killed without taking damage.
In general the combat is anything but precision based since you dont need any skill to cheese enemies considering their tracking and collision detection are not working properly. Maybe it gets better as i progress but until now its a bit disappointing and especially noticeable on slower enemies or when you break line of sight.
Last but not least the game performance gets worse and worse the more i play…could be a memory leak…
Will keep updating this the more i play.