Breach update - humble beginnings

My feedback and suggestions here are related to “humble beginnings” The experience i’ve had from starting on the beach too exploring Sacrament and rescuing the cook too now settings off again. Early game feedback. normal difficulty.

  • This game deserves more humble beginnings, as in the weapons and armors drops in early game, should be wooden or rusty weapons, tattered or common armors. that progression type experience is lost in the game as is. it was i think the second or third chest i opened and it spit out purple tier armor.

  • I think that adding loot drops “weapons and Armors” with enchantments other than a wands and magic staff before you come to Sacrament is too Over powered. i found myself always trying to use the worst gear just to have a good challenging experience. plus i really love the whole gear progression take in games. If you could make the enchantments being to drop after level 5 or 7.

LVL 5 is when i came back to town from rescuing the cook. and i only put 3 points in health and 3 points in stamina.

  • Having the enchanter there when you first enter Sacrament is very Over Powering. there should be a quest tied to acquiring her. maybe she appears after you beat “Falstead Darak” or something.

Just trying to think how you guys could make this feel more gradual and earned without having to shift mob density and placement all the time.

anywho! humble beginnings… :slight_smile: