Hi Moon Studios,
Will you change the fast travel some day?
the game use healing item like Bloodborne and it’s souls-like.
It will be consume to 0 as a possibilities for players
But in Bloodborne you can fast travel anywhere you visited so you can farm the healing potion.
In Wicked, once you failed challenging the boss, you will have to run all your way back to farming healing items and run all your way back to the boss.
Does the time wasting make sense to player?
I mean the map is great when you first explore it. it’s convenience and delightful.
But since you want us to farm the plague in the end game, also no healing item drops in the Cerim Crucible Trial. the fast travel system has been suffering.
Can we use the fast travel like any dark soul games?
The designs are against the game content itself.
please don’t forget about the falling damage, it’s too bad you will kill yourself anywhere. and stop instantly kill player when fall into abyss. make them lose certain percentage of HP and bring them back to where they fall.
People whoever don’t do what you do in Wicked has a reason.
It’s not a third person game, player will be falling easily,
The game are punishing player with the game problem from itself!!!
also please do less process wipe as you can.
it’s full negative in our main social media now.
You wipe players’ work; they will wipe yours too.
Those are making people doubt the team don’t have a basic game understanding!!!
Also, I got a weapon in Cerim Crucible, it’s lv16 and it requires me 62 DEX to use,
and I get another same name weapon in open world at lv9 only need 42 DEX as normal.
How am I supposed to use it? all weapon drops in Cerim Crucible has a higher requires than 42.
it’s clearly not right?
All weapon drops in Cerim Crucible is broken
guys check out. it’s so broken.
It’s not even have the same weight
Regards