Hello there!
While I really enjoyed the location and quest, I found it sometimes quite difficult to see where the platforms were located. Especially when you had to leap from one to the next. The visual effect on the corner of the screens blended too much with the platforms from my experience, and the distance they would appear from may be a tad too short, leading to rather… annoying deaths.
I also noticed something i found odd when it came to large ennemies doing wide horizontal swings with greatswords (namely general Darak and the one armed mutant that can spawn as wewekly challenge) that I would something be hit at the backend of the sword after rolling through the attack. It might be because it is not the correct move to make, but it might come from a too large hurtbox on the sword; I just felt that said swords would hit me in a wake left behind after the swing.
Finally I found odd that you couldn’t dish out any visceral (or critical, whichever the term is more appropriate) attacks to abomination type ennemies in the sewers. Not even backstabs; considering how dauting these are at that point in the game, I thing being able to outmanoeuvre them, which is seemingly by design rather easy, should be rewarded with a large damage opening. Especially so on the lunging attack of the leeched humans.
On a personnal note as to my enjoyment, I love the game so far, I feel it is a gorgeous game with high end combat and excellent voice acting. Keep up the marvellous work!
Jean Memmler